n00b87
715098d200
Fixed Shadow Rendering
...
* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
2025-09-29 01:20:51 -05:00
n00b87
8120a1fd96
Added SetSpriteCanvasRenderPriority function
2025-09-19 22:04:43 -05:00
n00b87
15e8426f99
Added GetSpritePhysics() function
2025-09-12 02:16:09 -05:00
n00b87
96ba62c9de
v43 update
2025-07-08 21:17:11 -05:00
n00b
e7da6b745c
Fixed Memory Leak in Collision Callback
2025-05-21 19:45:56 -04:00
n00b
b67d63d32c
Added FX Materials
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* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14f87ecbf1
Added sprite shape functions
2025-03-20 17:29:11 -04:00
n00b
acdc78a149
Added DeleteAn8() function
2025-01-31 19:35:19 -05:00
n00b
17b420578c
Added New Static Mesh Functions
2025-01-25 23:53:43 -05:00
n00b
d91146db60
Added Sprite Color Blend and Global AntiAlias functions
2024-12-22 20:27:40 -05:00
n00b
f2af1d4045
Added JointExists() and SpriteExists()
2024-12-22 18:16:13 -05:00
n00b
94a9bb08fb
Added SetFPS() and SetWindowVSync()
2024-12-20 20:40:10 -05:00
n00b
98e8257e4a
Added 3D Primitive functions
2024-12-15 19:43:58 -05:00
n00b
b01f3cfc01
Fixed network socket ID errors
2024-12-15 13:58:51 -05:00
n00b
f392bdebfc
Added ray cast functions
2024-12-14 15:13:55 -05:00
n00b
1a574146af
Added DeleteTileSet() and DeleteTileMap()
2024-12-11 18:30:43 -05:00
n00b
4cdcf7aa24
Added ClearScene() and made THEN optional
2024-12-09 15:51:27 -05:00
n00b
36cee820d3
Use SDL_GetTicks() for physics timer
2024-11-30 22:25:29 -05:00
n00b
a2363aa63a
Changed ReadInput_Text() to ReadInput_GetText
2024-11-23 11:53:39 -05:00
n00b
c085150def
Fixed looping animations for actors
2024-11-15 22:19:40 -05:00
n00b
2a580f9686
Finished documentation
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Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
2024-10-28 22:22:33 -04:00
n00b
8f1b72a8e2
Added Sprite Physics and Joints
2024-10-27 23:24:37 -04:00
n00b
6a763febf9
Added tile documentation
2024-10-21 20:01:48 -04:00
n00b
9cac24402e
Finished Tiling System
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* Finished working on tiling
* Changed how sprite layers work. Sprite layers are now not confined to the limits of the actual canvas but instead will decide where to draw each sprite based on the canvas offset and the sprites location
2024-10-21 18:35:13 -04:00
n00b
641c5c86ca
Added docs and project management tool update
2024-10-06 01:39:47 -04:00
n00b
44a2793f37
Removed binary files
2024-09-28 11:56:07 -04:00
n00b
6836a07f2f
updated database with new functions
2024-09-07 21:51:32 -04:00