* Adds Music Management
* Code Refactoring * Adds Fonts
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@@ -1,10 +1,22 @@
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import "audio" for AudioEngine
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import "dome" for Window
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class GameState {
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construct new() {
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AudioEngine.load("menu_music","assets/musics/04 All of Us - Menu.ogg")
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AudioEngine.load("level1_bg","assets/musics/01 A Night Of Dizzy Spells.ogg")
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_fullScreen = false
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}
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toggleFullscreen() {
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_fullScreen = !_fullScreen
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Window.fullscreen = _fullScreen
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}
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switch(level) {
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_currentLevel = level.new()
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AudioEngine.stopAllChannels()
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_currentLevel = level.new(this)
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System.print("Current Level : %(level.name)")
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}
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update() {
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