Files
rebirth-wren/game_state.wren
Indrajith K L f2e4f56366 * Adds Music Management
* Code Refactoring
* Adds Fonts
2021-08-02 17:10:03 +05:30

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import "audio" for AudioEngine
import "dome" for Window
class GameState {
construct new() {
AudioEngine.load("menu_music","assets/musics/04 All of Us - Menu.ogg")
AudioEngine.load("level1_bg","assets/musics/01 A Night Of Dizzy Spells.ogg")
_fullScreen = false
}
toggleFullscreen() {
_fullScreen = !_fullScreen
Window.fullscreen = _fullScreen
}
switch(level) {
AudioEngine.stopAllChannels()
_currentLevel = level.new(this)
System.print("Current Level : %(level.name)")
}
update() {
_currentLevel.update()
}
draw(dt) {
_currentLevel.draw(dt)
}
}