Organized shapes, textures, audio, text, lights and gui functions.
This commit is contained in:
196
API.md
196
API.md
@@ -4947,7 +4947,7 @@ Read buffer data from binary file
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---
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## Shapes - Drawing
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## Shapes - Basic shapes drawing functions
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---
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@@ -5145,7 +5145,7 @@ Draw a polygon outline of n sides with extended parameters
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---
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## Shapes - Collision
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## Shapes - Basic shapes collision detection functions
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---
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@@ -5229,7 +5229,7 @@ Get collision rectangle for two rectangles collision
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---
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## Textures - Image Loading
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## Textures - Image loading functions
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---
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@@ -5287,7 +5287,7 @@ Export image as code file defining an array of bytes, returns true on success
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---
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## Textures - Image Generation
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## Textures - Image generation functions
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---
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@@ -5363,7 +5363,7 @@ Generate image: grayscale image from text data
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---
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## Textures - Image Manipulation Functions
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## Textures - Image manipulation functions
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---
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@@ -5561,7 +5561,35 @@ Get image pixel color at (x, y) position
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---
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## Textures - Image Drawing
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## Textures - Image configuration functions
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---
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> size = RL.GetImageSize( Image image )
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Get image size
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- Success return Vector2
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---
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> mipmaps = RL.GetImageMipmaps( Image image )
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Get image mipmaps. Mipmap levels, 1 by default
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- Success return int
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---
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> format = RL.GetImageFormat( Image image )
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Get image data format (PixelFormat type)
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- Success return int
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---
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## Textures - Image drawing functions
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---
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@@ -5619,35 +5647,7 @@ Draw text (Custom sprite font) within an image (Destination)
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---
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## Textures - Image Configuration
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---
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> size = RL.GetImageSize( Image image )
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Get image size
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- Success return Vector2
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---
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> mipmaps = RL.GetImageMipmaps( Image image )
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Get image mipmaps. Mipmap levels, 1 by default
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- Success return int
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---
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> format = RL.GetImageFormat( Image image )
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Get image data format (PixelFormat type)
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- Success return int
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---
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## Textures - Texture Loading
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## Textures - Texture loading functions
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---
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@@ -5742,35 +5742,7 @@ Pixel should be in format { { 255, 255, 255, 255 }... } depending on the pixel f
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---
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## Textures - Texture Drawing
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---
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> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
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Draw a Texture2D
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---
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> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
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Draw a part of a texture defined by a rectangle
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---
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> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
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Draw a part of a texture defined by a rectangle with "pro" parameters
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---
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> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
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Draws a texture (or part of it) that stretches or shrinks nicely
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---
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## Textures - Texture Configuration
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## Textures - Texture configuration functions
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---
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@@ -5824,7 +5796,35 @@ Get texture data format (PixelFormat type)
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---
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## Textures - RenderTexture Configuration
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## Textures - Texture drawing functions
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---
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> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
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Draw a Texture2D
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---
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> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
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Draw a part of a texture defined by a rectangle
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---
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> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
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Draw a part of a texture defined by a rectangle with "pro" parameters
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---
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> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
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Draws a texture (or part of it) that stretches or shrinks nicely
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---
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## Textures - RenderTexture configuration functions
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---
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@@ -5852,7 +5852,7 @@ Get depth buffer attachment texture. Returns as lightuserdata
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---
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## Textures - Color/pixel
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## Textures - Color/pixel related functions
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---
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@@ -5968,7 +5968,7 @@ Get pixel data size in bytes for certain format
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---
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## Text - Loading
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## Text - Font loading/unloading functions
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---
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@@ -6018,7 +6018,7 @@ Unload font from GPU memory (VRAM)
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---
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## Text - Draw
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## Text - Text drawing functions
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---
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@@ -6074,7 +6074,7 @@ Draw text using font inside rectangle limits with support for tint and backgroun
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---
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## Text - Font info functions
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## Text - Text font info functions
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---
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@@ -6766,7 +6766,7 @@ Get collision info between ray and quad
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---
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## Audio - Audio device management
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## Audio - Audio device management functions
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---
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@@ -6776,7 +6776,7 @@ Set master volume (listener)
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---
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## Audio - Wave/Sound Loading
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## Audio - Wave/Sound loading/unloading functions
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---
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@@ -6850,7 +6850,7 @@ Export wave sample data to code (.h), returns true on success
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---
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## Audio - Wave/Sound management
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## Audio - Wave/Sound management functions
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---
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@@ -6924,7 +6924,7 @@ Crop a wave to defined samples range
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---
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## Audio - Music management
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## Audio - Music management functions
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---
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@@ -7957,7 +7957,7 @@ Check whether two given quaternions are almost equal
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---
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## Gui - Global
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## Gui - Global gui state control functions
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---
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@@ -8013,7 +8013,7 @@ Get gui state (global state)
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---
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## Gui - Font
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## Gui - Font set/get functions
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---
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@@ -8031,7 +8031,7 @@ Get gui custom font (global state)
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---
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## Gui - Style
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## Gui - Style set/get functions
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---
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@@ -8049,22 +8049,7 @@ Get one style property
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---
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> success = RL.GuiLoadStyle( string fileName )
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Load style file over global style variable (.rgs)
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- Failure return false
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- Success return true
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---
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> RL.GuiLoadStyleDefault()
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Load style default over global style
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---
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## Gui - Container
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## Gui - Container/separator controls, useful for controls organization
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---
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@@ -8102,7 +8087,7 @@ Scroll Panel control
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---
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## Gui - Basic
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## Gui - Basic controls set
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---
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@@ -8252,7 +8237,7 @@ Grid control, returns mouse cell position
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---
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## Gui - Advanced
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## Gui - Advance controls set
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---
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@@ -8320,7 +8305,26 @@ Color Bar Hue control
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---
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## Gui - Icons
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## Gui - Styles loading functions
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---
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> success = RL.GuiLoadStyle( string fileName )
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Load style file over global style variable (.rgs)
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- Failure return false
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- Success return true
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---
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> RL.GuiLoadStyleDefault()
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Load style default over global style
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---
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## Gui - Icons functionality
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---
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@@ -8364,7 +8368,7 @@ Check icon pixel value
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---
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## Lights - Basics
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## Lights - Light management functions
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---
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188
ReiLua_API.lua
188
ReiLua_API.lua
@@ -2323,7 +2323,7 @@ function RL.ExportBuffer( buffer, path ) end
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---@return any buffer
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function RL.LoadBufferFromFile( path, int ) end
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-- Shapes - Drawing
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-- Shapes - Basic shapes drawing functions
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---Set texture and rectangle to be used on shapes drawing
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---NOTE: It can be useful when using basic shapes and one single font,
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@@ -2583,7 +2583,7 @@ function RL.DrawPolyLines( center, sides, radius, rotation, color ) end
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---@return any RL.DrawPolyLinesEx
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function RL.DrawPolyLinesEx( center, sides, radius, rotation, lineThick, color ) end
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-- Shapes - Collision
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-- Shapes - Basic shapes collision detection functions
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---Check collision between two rectangles
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---- Success return bool
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@@ -2666,7 +2666,7 @@ function RL.CheckCollisionPointLine( point, p1, p2, threshold ) end
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---@return any rectangle
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function RL.GetCollisionRec( rec1, rec2 ) end
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-- Textures - Image Loading
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-- Textures - Image loading functions
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---Load image from file into CPU memory (RAM)
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---- Success return Image
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@@ -2710,7 +2710,7 @@ function RL.ExportImage( image, fileName ) end
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---@return any success
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function RL.ExportImageAsCode( image, fileName ) end
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-- Textures - Image Generation
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-- Textures - Image generation functions
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---Generate image: plain color
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---- Success return Image
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@@ -2782,7 +2782,7 @@ function RL.GenImageCellular( size, tileSize ) end
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---@return any image
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function RL.GenImageText( size, text ) end
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-- Textures - Image Manipulation Functions
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-- Textures - Image manipulation functions
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---Create an image duplicate (useful for transformations)
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---- Success return Image
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@@ -2968,7 +2968,27 @@ function RL.GetImageAlphaBorder( image, threshold ) end
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---@return any color
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function RL.GetImageColor( image, pixelPos ) end
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-- Textures - Image Drawing
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-- Textures - Image configuration functions
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---Get image size
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---- Success return Vector2
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---@param image any
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---@return any size
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function RL.GetImageSize( image ) end
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---Get image mipmaps. Mipmap levels, 1 by default
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---- Success return int
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---@param image any
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---@return any mipmaps
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function RL.GetImageMipmaps( image ) end
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---Get image data format (PixelFormat type)
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---- Success return int
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---@param image any
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---@return any format
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function RL.GetImageFormat( image ) end
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-- Textures - Image drawing functions
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---Clear image background with given color
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---@param dst any
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@@ -3042,27 +3062,7 @@ function RL.ImageDraw( dst, src, srcRec, dstRec, tint ) end
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---@return any RL.ImageDrawTextEx
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function RL.ImageDrawTextEx( dst, font, text, position, fontSize, spacing, tint ) end
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-- Textures - Image Configuration
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---Get image size
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---- Success return Vector2
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---@param image any
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---@return any size
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function RL.GetImageSize( image ) end
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---Get image mipmaps. Mipmap levels, 1 by default
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---- Success return int
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---@param image any
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---@return any mipmaps
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function RL.GetImageMipmaps( image ) end
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---Get image data format (PixelFormat type)
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---- Success return int
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---@param image any
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---@return any format
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function RL.GetImageFormat( image ) end
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-- Textures - Texture Loading
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-- Textures - Texture loading functions
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---Load texture from file into GPU memory ( VRAM )
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---- Failure return nil
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@@ -3139,44 +3139,7 @@ function RL.UpdateTexture( texture, pixels ) end
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---@return any RL.UpdateTextureRec
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function RL.UpdateTextureRec( texture, rec, pixels ) end
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-- Textures - Texture Drawing
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---Draw a Texture2D
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---@param texture any
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---@param position table
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---@param tint table
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---@return any RL.DrawTexture
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function RL.DrawTexture( texture, position, tint ) end
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---Draw a part of a texture defined by a rectangle
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---@param texture any
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---@param source table
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---@param position table
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---@param tint table
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---@return any RL.DrawTextureRec
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function RL.DrawTextureRec( texture, source, position, tint ) end
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---Draw a part of a texture defined by a rectangle with "pro" parameters
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---@param texture any
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---@param source table
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---@param dest table
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---@param origin table
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---@param rotation number
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---@param tint table
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---@return any RL.DrawTexturePro
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function RL.DrawTexturePro( texture, source, dest, origin, rotation, tint ) end
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---Draws a texture (or part of it) that stretches or shrinks nicely
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---@param texture any
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---@param nPatchInfo any
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---@param dest table
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---@param origin table
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---@param rotation number
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---@param tint table
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---@return any RL.DrawTextureNPatch
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function RL.DrawTextureNPatch( texture, nPatchInfo, dest, origin, rotation, tint ) end
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-- Textures - Texture Configuration
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-- Textures - Texture configuration functions
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---Generate GPU mipmaps for a texture
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---@param texture any
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@@ -3219,7 +3182,44 @@ function RL.GetTextureMipmaps( texture ) end
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---@return any format
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function RL.GetTextureFormat( texture ) end
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-- Textures - RenderTexture Configuration
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-- Textures - Texture drawing functions
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---Draw a Texture2D
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---@param texture any
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---@param position table
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---@param tint table
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---@return any RL.DrawTexture
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function RL.DrawTexture( texture, position, tint ) end
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---Draw a part of a texture defined by a rectangle
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---@param texture any
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---@param source table
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---@param position table
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---@param tint table
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---@return any RL.DrawTextureRec
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function RL.DrawTextureRec( texture, source, position, tint ) end
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---Draw a part of a texture defined by a rectangle with "pro" parameters
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---@param texture any
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---@param source table
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---@param dest table
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---@param origin table
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---@param rotation number
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---@param tint table
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---@return any RL.DrawTexturePro
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function RL.DrawTexturePro( texture, source, dest, origin, rotation, tint ) end
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---Draws a texture (or part of it) that stretches or shrinks nicely
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---@param texture any
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---@param nPatchInfo any
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---@param dest table
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---@param origin table
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---@param rotation number
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---@param tint table
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---@return any RL.DrawTextureNPatch
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function RL.DrawTextureNPatch( texture, nPatchInfo, dest, origin, rotation, tint ) end
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-- Textures - RenderTexture configuration functions
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---Get OpenGL framebuffer object id
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---- Success return int
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@@ -3239,7 +3239,7 @@ function RL.GetRenderTextureTexture( renderTexture ) end
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---@return any texture
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function RL.GetRenderTextureDepthTexture( renderTexture ) end
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-- Textures - Color/pixel
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-- Textures - Color/pixel related functions
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---Returns color with alpha applied, alpha goes from 0.0f to 1.0f
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---- Success return Color
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@@ -3337,7 +3337,7 @@ function RL.GetPixelColor( texture, position ) end
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---@return any size
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function RL.GetPixelDataSize( width, height, format ) end
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-- Text - Loading
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-- Text - Font loading/unloading functions
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---Get the default Font. Return as lightuserdata
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---@return any RL.GetFontDefault
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@@ -3378,7 +3378,7 @@ function RL.IsFontReady( font ) end
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---@return any RL.UnloadFont
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function RL.UnloadFont( font ) end
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-- Text - Draw
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-- Text - Text drawing functions
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||||
|
||||
---Draw current FPS
|
||||
---@param pos table
|
||||
@@ -3459,7 +3459,7 @@ function RL.DrawTextBoxed( font, text, rec, fontSize, spacing, wordWrap, tint )
|
||||
---@return any mouseCharId
|
||||
function RL.DrawTextBoxedTinted( font, text, rec, fontSize, spacing, wordWrap, tints, backTints ) end
|
||||
|
||||
-- Text - Font info functions
|
||||
-- Text - Text font info functions
|
||||
|
||||
---Measure string size for Font
|
||||
---- Success return Vector2
|
||||
@@ -4155,14 +4155,14 @@ function RL.GetRayCollisionTriangle( ray, p1, p2, p3 ) end
|
||||
---@return any rayCollision
|
||||
function RL.GetRayCollisionQuad( ray, p1, p2, p3, p4 ) end
|
||||
|
||||
-- Audio - Audio device management
|
||||
-- Audio - Audio device management functions
|
||||
|
||||
---Set master volume (listener)
|
||||
---@param volume number
|
||||
---@return any RL.SetMasterVolume
|
||||
function RL.SetMasterVolume( volume ) end
|
||||
|
||||
-- Audio - Wave/Sound Loading
|
||||
-- Audio - Wave/Sound loading/unloading functions
|
||||
|
||||
---Load sound from file
|
||||
---- Failure return nil
|
||||
@@ -4220,7 +4220,7 @@ function RL.ExportWave( wave, fileName ) end
|
||||
---@return any success
|
||||
function RL.ExportWaveAsCode( wave, fileName ) end
|
||||
|
||||
-- Audio - Wave/Sound management
|
||||
-- Audio - Wave/Sound management functions
|
||||
|
||||
---Play a sound
|
||||
---@param sound any
|
||||
@@ -4287,7 +4287,7 @@ function RL.WaveCopy( wave ) end
|
||||
---@return any RL.WaveCrop
|
||||
function RL.WaveCrop( wave, initSample, finalSample ) end
|
||||
|
||||
-- Audio - Music management
|
||||
-- Audio - Music management functions
|
||||
|
||||
---Load music stream from file
|
||||
---- Success return Music
|
||||
@@ -5175,7 +5175,7 @@ function RL.QuaternionTransform( q, mat ) end
|
||||
---@return any result
|
||||
function RL.QuaternionEquals( q1, q2 ) end
|
||||
|
||||
-- Gui - Global
|
||||
-- Gui - Global gui state control functions
|
||||
|
||||
---Enable gui controls (global state)
|
||||
---@return any RL.GuiEnable
|
||||
@@ -5213,7 +5213,7 @@ function RL.GuiSetState( state ) end
|
||||
---@return any state
|
||||
function RL.GuiGetState() end
|
||||
|
||||
-- Gui - Font
|
||||
-- Gui - Font set/get functions
|
||||
|
||||
---Set gui custom font (global state)
|
||||
---@param font any
|
||||
@@ -5225,7 +5225,7 @@ function RL.GuiSetFont( font ) end
|
||||
---@return any font
|
||||
function RL.GuiGetFont() end
|
||||
|
||||
-- Gui - Style
|
||||
-- Gui - Style set/get functions
|
||||
|
||||
---Set one style property
|
||||
---@param control integer
|
||||
@@ -5241,18 +5241,7 @@ function RL.GuiSetStyle( control, property, value ) end
|
||||
---@return any value
|
||||
function RL.GuiGetStyle( control, property ) end
|
||||
|
||||
---Load style file over global style variable (.rgs)
|
||||
---- Failure return false
|
||||
---- Success return true
|
||||
---@param fileName string
|
||||
---@return any success
|
||||
function RL.GuiLoadStyle( fileName ) end
|
||||
|
||||
---Load style default over global style
|
||||
---@return any RL.GuiLoadStyleDefault
|
||||
function RL.GuiLoadStyleDefault() end
|
||||
|
||||
-- Gui - Container
|
||||
-- Gui - Container/separator controls, useful for controls organization
|
||||
|
||||
---Window Box control, shows a window that can be closed
|
||||
---- Success return bool
|
||||
@@ -5289,7 +5278,7 @@ function RL.GuiPanel( bounds, text ) end
|
||||
---@return any scroll
|
||||
function RL.GuiScrollPanel( bounds, text, content, scroll ) end
|
||||
|
||||
-- Gui - Basic
|
||||
-- Gui - Basic controls set
|
||||
|
||||
---Label control, shows text
|
||||
---@param bounds table
|
||||
@@ -5460,7 +5449,7 @@ function RL.GuiDummyRec( bounds, text ) end
|
||||
---@return any cell
|
||||
function RL.GuiGrid( bounds, text, spacing, subdivs ) end
|
||||
|
||||
-- Gui - Advanced
|
||||
-- Gui - Advance controls set
|
||||
|
||||
---List View control, returns selected list item index and scroll index
|
||||
---- Success return int, int
|
||||
@@ -5539,7 +5528,20 @@ function RL.GuiColorBarAlpha( bounds, text, alpha ) end
|
||||
---@return any hue
|
||||
function RL.GuiColorBarHue( bounds, text, value ) end
|
||||
|
||||
-- Gui - Icons
|
||||
-- Gui - Styles loading functions
|
||||
|
||||
---Load style file over global style variable (.rgs)
|
||||
---- Failure return false
|
||||
---- Success return true
|
||||
---@param fileName string
|
||||
---@return any success
|
||||
function RL.GuiLoadStyle( fileName ) end
|
||||
|
||||
---Load style default over global style
|
||||
---@return any RL.GuiLoadStyleDefault
|
||||
function RL.GuiLoadStyleDefault() end
|
||||
|
||||
-- Gui - Icons functionality
|
||||
|
||||
---Get text with icon id prepended (if supported)
|
||||
---- Success return string
|
||||
@@ -5580,7 +5582,7 @@ function RL.GuiClearIconPixel( iconId, pos ) end
|
||||
---@return any value
|
||||
function RL.GuiCheckIconPixel( iconId, pos ) end
|
||||
|
||||
-- Lights - Basics
|
||||
-- Lights - Light management functions
|
||||
|
||||
---Create a light and get shader locations
|
||||
---- Success return Light
|
||||
|
||||
@@ -16,6 +16,7 @@ KEY CHANGES:
|
||||
- ADDED: DrawTextEx.
|
||||
- CHANGED: DrawText is now DrawTextEx like in Raylib.
|
||||
- ADDED: Global variable descriptions for API.
|
||||
- CHANGED: Organized functions by putting them in the same order as in Raylib.
|
||||
|
||||
DETAILED CHANGES:
|
||||
- CHANGED: GenImageColor now takes Vector2 as size.
|
||||
@@ -48,6 +49,7 @@ DETAILED CHANGES:
|
||||
- ADDED: DrawModelWires and DrawModelWiresEx.
|
||||
- ADDED: LoadMaterials.
|
||||
- CHANGED: Organized core functions.
|
||||
- CHANGED: Organized shapes, textures, audio, text, lights and gui functions.
|
||||
|
||||
------------------------------------------------------------------------
|
||||
Release: ReiLua version 0.5.0 Using Raylib 4.5
|
||||
|
||||
3
devnotes
3
devnotes
@@ -12,7 +12,8 @@ Backlog {
|
||||
* LoadMaterials (Load materials from model file).
|
||||
* LoadMaterialsFromModel (Could then for example edit and set back to model).
|
||||
* rlgl
|
||||
* Shader buffer storage object management (ssbo)
|
||||
* More Textures management functions.
|
||||
* Shader buffer storage object management (ssbo).
|
||||
|
||||
* Extend color lib functionality.
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
/* Audio device management. */
|
||||
/* Audio device management functions. */
|
||||
int laudioSetMasterVolume( lua_State *L );
|
||||
/* Wave/Sound Loading. */
|
||||
/* Wave/Sound loading/unloading functions. */
|
||||
int laudioLoadSound( lua_State *L );
|
||||
int laudioLoadWave( lua_State *L );
|
||||
int laudioIsWaveReady( lua_State *L );
|
||||
@@ -12,7 +12,7 @@ int laudioUnloadWave( lua_State *L );
|
||||
int laudioUnloadSound( lua_State *L );
|
||||
int laudioExportWave( lua_State *L );
|
||||
int laudioExportWaveAsCode( lua_State *L );
|
||||
/* Wave/Sound management. */
|
||||
/* Wave/Sound management functions. */
|
||||
int laudioPlaySound( lua_State *L );
|
||||
int laudioStopSound( lua_State *L );
|
||||
int laudioPauseSound( lua_State *L );
|
||||
@@ -24,7 +24,7 @@ int laudioSetSoundPan( lua_State *L );
|
||||
int laudioWaveFormat( lua_State *L );
|
||||
int laudioWaveCopy( lua_State *L );
|
||||
int laudioWaveCrop( lua_State *L );
|
||||
/* Music management. */
|
||||
/* Music management functions. */
|
||||
int laudioLoadMusicStream( lua_State *L );
|
||||
int laudioIsMusicReady( lua_State *L );
|
||||
int laudioUnloadMusicStream( lua_State *L );
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
/* Basics. */
|
||||
/* Light management functions. */
|
||||
int llightsCreateLight( lua_State *L );
|
||||
int llightsUpdateLightValues( lua_State *L );
|
||||
int llightsSetLightType( lua_State *L );
|
||||
|
||||
@@ -15,8 +15,6 @@ int lguiGuiGetFont( lua_State *L );
|
||||
/* Style */
|
||||
int lguiGuiSetStyle( lua_State *L );
|
||||
int lguiGuiGetStyle( lua_State *L );
|
||||
int lguiGuiLoadStyle( lua_State *L );
|
||||
int lguiGuiLoadStyleDefault( lua_State *L );
|
||||
/* Container. */
|
||||
int lguiGuiWindowBox( lua_State *L );
|
||||
int lguiGuiGroupBox( lua_State *L );
|
||||
@@ -52,6 +50,9 @@ int lguiGuiColorPicker( lua_State *L );
|
||||
int lguiGuiColorPanel( lua_State *L );
|
||||
int lguiGuiColorBarAlpha( lua_State *L );
|
||||
int lguiGuiColorBarHue( lua_State *L );
|
||||
/* Styles loading functions */
|
||||
int lguiGuiLoadStyle( lua_State *L );
|
||||
int lguiGuiLoadStyleDefault( lua_State *L );
|
||||
/* Icons. */
|
||||
int lguiGuiIconText( lua_State *L );
|
||||
int lguiGuiDrawIcon( lua_State *L );
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
/* Drawing. */
|
||||
/* Basic shapes drawing functions. */
|
||||
int lshapesSetShapesTexture( lua_State *L );
|
||||
int lshapesDrawPixel( lua_State *L );
|
||||
int lshapesDrawLine( lua_State *L );
|
||||
@@ -33,7 +33,7 @@ int lshapesDrawTriangleStrip( lua_State *L );
|
||||
int lshapesDrawPoly( lua_State *L );
|
||||
int lshapesDrawPolyLines( lua_State *L );
|
||||
int lshapesDrawPolyLinesEx( lua_State *L );
|
||||
/* Collision. */
|
||||
/* Basic shapes collision detection functions. */
|
||||
int lshapesCheckCollisionRecs( lua_State *L );
|
||||
int lshapesCheckCollisionCircles( lua_State *L );
|
||||
int lshapesCheckCollisionCircleRec( lua_State *L );
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
/* Loading. */
|
||||
/* Font loading/unloading functions. */
|
||||
int ltextGetFontDefault( lua_State *L );
|
||||
int ltextLoadFont( lua_State *L );
|
||||
int ltextLoadFontEx( lua_State *L );
|
||||
int ltextLoadFontFromImage( lua_State *L );
|
||||
int ltextIsFontReady( lua_State *L );
|
||||
int ltextUnloadFont( lua_State *L );
|
||||
/* Drawing. */
|
||||
/* Text drawing functions. */
|
||||
int ltextDrawFPS( lua_State *L );
|
||||
int ltextDrawText( lua_State *L );
|
||||
int ltextDrawTextEx( lua_State *L );
|
||||
@@ -16,7 +16,7 @@ int ltextDrawTextCodepoint( lua_State *L );
|
||||
int ltextDrawTextCodepoints( lua_State *L );
|
||||
int ltextDrawTextBoxed( lua_State *L );
|
||||
int ltextDrawTextBoxedTinted( lua_State *L );
|
||||
/* Font info functions. */
|
||||
/* Text font info functions. */
|
||||
int ltextMeasureText( lua_State *L );
|
||||
int ltextGetGlyphIndex( lua_State *L );
|
||||
int ltextGetGlyphInfo( lua_State *L );
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
/* Image Loading. */
|
||||
/* Image loading functions. */
|
||||
int ltexturesLoadImage( lua_State *L );
|
||||
int ltexturesLoadImageFromTexture( lua_State *L );
|
||||
int ltexturesLoadImageFromScreen( lua_State *L );
|
||||
@@ -8,7 +8,7 @@ int ltextureIsImageReady( lua_State *L );
|
||||
int ltextureUnloadImage( lua_State *L );
|
||||
int ltexturesExportImage( lua_State *L );
|
||||
int ltexturesExportImageAsCode( lua_State *L );
|
||||
/* Image Generation. */
|
||||
/* Image generation functions. */
|
||||
int ltexturesGenImageColor( lua_State *L );
|
||||
int ltexturesGenImageGradientV( lua_State *L );
|
||||
int ltexturesGenImageGradientH( lua_State *L );
|
||||
@@ -18,7 +18,7 @@ int ltexturesGenImageWhiteNoise( lua_State *L );
|
||||
int ltexturesGenImagePerlinNoise( lua_State *L );
|
||||
int ltexturesGenImageCellular( lua_State *L );
|
||||
int ltexturesGenImageText( lua_State *L );
|
||||
/* Image Manipulation Functions. */
|
||||
/* Image manipulation functions. */
|
||||
int ltexturesImageCopy( lua_State *L );
|
||||
int ltexturesImageFromImage( lua_State *L );
|
||||
int ltexturesImageText( lua_State *L );
|
||||
@@ -49,7 +49,11 @@ int ltexturesLoadImageColors( lua_State *L );
|
||||
int ltexturesLoadImagePalette( lua_State *L );
|
||||
int ltexturesGetImageAlphaBorder( lua_State *L );
|
||||
int ltexturesGetImageColor( lua_State *L );
|
||||
/* Image Drawing. */
|
||||
/* Image configuration functions. */
|
||||
int ltexturesGetImageSize( lua_State *L );
|
||||
int ltexturesGetImageMipmaps( lua_State *L );
|
||||
int ltexturesGetImageFormat( lua_State *L );
|
||||
/* Image drawing functions. */
|
||||
int ltexturesImageClearBackground( lua_State *L );
|
||||
int ltexturesImageDrawPixel( lua_State *L );
|
||||
int ltexturesImageDrawLine( lua_State *L );
|
||||
@@ -59,11 +63,7 @@ int ltexturesImageDrawRectangle( lua_State *L );
|
||||
int ltexturesImageDrawRectangleLines( lua_State *L );
|
||||
int ltexturesImageDraw( lua_State *L );
|
||||
int ltexturesImageDrawTextEx( lua_State *L );
|
||||
/* Image Configuration. */
|
||||
int ltexturesGetImageSize( lua_State *L );
|
||||
int ltexturesGetImageMipmaps( lua_State *L );
|
||||
int ltexturesGetImageFormat( lua_State *L );
|
||||
/* Texture Loading. */
|
||||
/* Texture loading functions. */
|
||||
int ltexturesLoadTexture( lua_State *L );
|
||||
int ltexturesLoadTextureFromImage( lua_State *L );
|
||||
int ltexturesLoadTextureCubemap( lua_State *L );
|
||||
@@ -76,12 +76,7 @@ int ltexturesIsRenderTextureReady( lua_State *L );
|
||||
int ltextureUnloadRenderTexture( lua_State *L );
|
||||
int ltexturesUpdateTexture( lua_State *L );
|
||||
int ltexturesUpdateTextureRec( lua_State *L );
|
||||
/* Texture Drawing. */
|
||||
int ltexturesDrawTexture( lua_State *L );
|
||||
int ltexturesDrawTextureRec( lua_State *L );
|
||||
int ltexturesDrawTexturePro( lua_State *L );
|
||||
int ltexturesDrawTextureNPatch( lua_State *L );
|
||||
/* Texture Configuration. */
|
||||
/* Texture configuration functions. */
|
||||
int ltexturesGenTextureMipmaps( lua_State *L );
|
||||
int ltexturesSetTextureFilter( lua_State *L );
|
||||
int ltexturesSetTextureWrap( lua_State *L );
|
||||
@@ -89,11 +84,16 @@ int ltexturesGetTextureId( lua_State *L );
|
||||
int ltexturesGetTextureSize( lua_State *L );
|
||||
int ltexturesGetTextureMipmaps( lua_State *L );
|
||||
int ltexturesGetTextureFormat( lua_State *L );
|
||||
/* RenderTexture Configuration. */
|
||||
/* Texture drawing functions. */
|
||||
int ltexturesDrawTexture( lua_State *L );
|
||||
int ltexturesDrawTextureRec( lua_State *L );
|
||||
int ltexturesDrawTexturePro( lua_State *L );
|
||||
int ltexturesDrawTextureNPatch( lua_State *L );
|
||||
/* RenderTexture configuration functions. */
|
||||
int ltexturesGetRenderTextureId( lua_State *L );
|
||||
int ltexturesGetRenderTextureTexture( lua_State *L );
|
||||
int ltexturesGetRenderTextureDepthTexture( lua_State *L );
|
||||
/* Color/pixel */
|
||||
/* Color/pixel related functions. */
|
||||
int ltexturesFade( lua_State *L );
|
||||
int ltexturesColorToInt( lua_State *L );
|
||||
int ltexturesColorNormalize( lua_State *L );
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "lua_core.h"
|
||||
|
||||
/*
|
||||
## Audio - Audio device management
|
||||
## Audio - Audio device management functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -21,7 +21,7 @@ int laudioSetMasterVolume( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Audio - Wave/Sound Loading
|
||||
## Audio - Wave/Sound loading/unloading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -166,7 +166,7 @@ int laudioExportWaveAsCode( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Audio - Wave/Sound management
|
||||
## Audio - Wave/Sound management functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -325,7 +325,7 @@ int laudioWaveCrop( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Audio - Music management
|
||||
## Audio - Music management functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include "rlights.h"
|
||||
|
||||
/*
|
||||
## Lights - Basics
|
||||
## Lights - Light management functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
@@ -1704,7 +1704,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "LoadBufferFromFile", lcoreLoadBufferFromFile );
|
||||
|
||||
/* Shapes. */
|
||||
/* Drawing. */
|
||||
/* Basic shapes drawing functions. */
|
||||
assingGlobalFunction( "SetShapesTexture", lshapesSetShapesTexture );
|
||||
assingGlobalFunction( "DrawPixel", lshapesDrawPixel );
|
||||
assingGlobalFunction( "DrawLine", lshapesDrawLine );
|
||||
@@ -1737,7 +1737,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "DrawPoly", lshapesDrawPoly );
|
||||
assingGlobalFunction( "DrawPolyLines", lshapesDrawPolyLines );
|
||||
assingGlobalFunction( "DrawPolyLinesEx", lshapesDrawPolyLinesEx );
|
||||
/* Collision. */
|
||||
/* Basic shapes collision detection functions. */
|
||||
assingGlobalFunction( "CheckCollisionRecs", lshapesCheckCollisionRecs );
|
||||
assingGlobalFunction( "CheckCollisionCircles", lshapesCheckCollisionCircles );
|
||||
assingGlobalFunction( "CheckCollisionCircleRec", lshapesCheckCollisionCircleRec );
|
||||
@@ -1750,7 +1750,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GetCollisionRec", lshapesGetCollisionRec );
|
||||
|
||||
/* Textures. */
|
||||
/* Image Loading. */
|
||||
/* Image loading functions. */
|
||||
assingGlobalFunction( "LoadImage", ltexturesLoadImage );
|
||||
assingGlobalFunction( "LoadImageFromTexture", ltexturesLoadImageFromTexture );
|
||||
assingGlobalFunction( "LoadImageFromScreen", ltexturesLoadImageFromScreen );
|
||||
@@ -1758,7 +1758,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "UnloadImage", ltextureUnloadImage );
|
||||
assingGlobalFunction( "ExportImage", ltexturesExportImage );
|
||||
assingGlobalFunction( "ExportImageAsCode", ltexturesExportImageAsCode );
|
||||
/* Image Generation. */
|
||||
/* Image generation functions. */
|
||||
assingGlobalFunction( "GenImageColor", ltexturesGenImageColor );
|
||||
assingGlobalFunction( "GenImageGradientV", ltexturesGenImageGradientV );
|
||||
assingGlobalFunction( "GenImageGradientH", ltexturesGenImageGradientH );
|
||||
@@ -1768,7 +1768,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GenImagePerlinNoise", ltexturesGenImagePerlinNoise );
|
||||
assingGlobalFunction( "GenImageCellular", ltexturesGenImageCellular );
|
||||
assingGlobalFunction( "GenImageText", ltexturesGenImageText );
|
||||
/* Image Manipulation Functions. */
|
||||
/* Image manipulation functions. */
|
||||
assingGlobalFunction( "ImageCopy", ltexturesImageCopy );
|
||||
assingGlobalFunction( "ImageFromImage", ltexturesImageFromImage );
|
||||
assingGlobalFunction( "ImageText", ltexturesImageText );
|
||||
@@ -1799,7 +1799,11 @@ void luaRegister() {
|
||||
assingGlobalFunction( "LoadImagePalette", ltexturesLoadImagePalette );
|
||||
assingGlobalFunction( "GetImageAlphaBorder", ltexturesGetImageAlphaBorder );
|
||||
assingGlobalFunction( "GetImageColor", ltexturesGetImageColor );
|
||||
/* Image Drawing. */
|
||||
/* Image configuration functions. */
|
||||
assingGlobalFunction( "GetImageSize", ltexturesGetImageSize );
|
||||
assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps );
|
||||
assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat );
|
||||
/* Image drawing functions. */
|
||||
assingGlobalFunction( "ImageClearBackground", ltexturesImageClearBackground );
|
||||
assingGlobalFunction( "ImageDrawPixel", ltexturesImageDrawPixel );
|
||||
assingGlobalFunction( "ImageDrawLine", ltexturesImageDrawLine );
|
||||
@@ -1809,11 +1813,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "ImageDrawRectangleLines", ltexturesImageDrawRectangleLines );
|
||||
assingGlobalFunction( "ImageDraw", ltexturesImageDraw );
|
||||
assingGlobalFunction( "ImageDrawTextEx", ltexturesImageDrawTextEx );
|
||||
/* Image Configuration. */
|
||||
assingGlobalFunction( "GetImageSize", ltexturesGetImageSize );
|
||||
assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps );
|
||||
assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat );
|
||||
/* Texture Loading. */
|
||||
/* Texture loading functions. */
|
||||
assingGlobalFunction( "LoadTexture", ltexturesLoadTexture );
|
||||
assingGlobalFunction( "LoadTextureFromImage", ltexturesLoadTextureFromImage );
|
||||
assingGlobalFunction( "LoadTextureCubemap", ltexturesLoadTextureCubemap );
|
||||
@@ -1826,12 +1826,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "UnloadRenderTexture", ltextureUnloadRenderTexture );
|
||||
assingGlobalFunction( "UpdateTexture", ltexturesUpdateTexture );
|
||||
assingGlobalFunction( "UpdateTextureRec", ltexturesUpdateTextureRec );
|
||||
/* Texture Drawing. */
|
||||
assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
|
||||
assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
|
||||
assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
|
||||
assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
|
||||
/* Texture Configuration. */
|
||||
/* Texture configuration functions. */
|
||||
assingGlobalFunction( "GenTextureMipmaps", ltexturesGenTextureMipmaps );
|
||||
assingGlobalFunction( "SetTextureFilter", ltexturesSetTextureFilter );
|
||||
assingGlobalFunction( "SetTextureWrap", ltexturesSetTextureWrap );
|
||||
@@ -1839,11 +1834,16 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GetTextureSize", ltexturesGetTextureSize );
|
||||
assingGlobalFunction( "GetTextureMipmaps", ltexturesGetTextureMipmaps );
|
||||
assingGlobalFunction( "GetTextureFormat", ltexturesGetTextureFormat );
|
||||
/* RenderTexture Configuration. */
|
||||
/* Texture drawing functions. */
|
||||
assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
|
||||
assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
|
||||
assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
|
||||
assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
|
||||
/* RenderTexture configuration functions. */
|
||||
assingGlobalFunction( "GetRenderTextureId", ltexturesGetRenderTextureId );
|
||||
assingGlobalFunction( "GetRenderTextureTexture", ltexturesGetRenderTextureTexture );
|
||||
assingGlobalFunction( "GetRenderTextureDepthTexture", ltexturesGetRenderTextureDepthTexture );
|
||||
/* Color/pixel */
|
||||
/* Color/pixel related functions */
|
||||
assingGlobalFunction( "Fade", ltexturesFade );
|
||||
assingGlobalFunction( "ColorToInt", ltexturesColorToInt );
|
||||
assingGlobalFunction( "ColorNormalize", ltexturesColorNormalize );
|
||||
@@ -1953,14 +1953,14 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GetRayCollisionQuad", lmodelsGetRayCollisionQuad );
|
||||
|
||||
/* Text. */
|
||||
/* Loading. */
|
||||
/* Font loading/unloading functions. */
|
||||
assingGlobalFunction( "GetFontDefault", ltextGetFontDefault );
|
||||
assingGlobalFunction( "LoadFont", ltextLoadFont );
|
||||
assingGlobalFunction( "LoadFontEx", ltextLoadFontEx );
|
||||
assingGlobalFunction( "LoadFontFromImage", ltextLoadFontFromImage );
|
||||
assingGlobalFunction( "IsFontReady", ltextIsFontReady );
|
||||
assingGlobalFunction( "UnloadFont", ltextUnloadFont );
|
||||
/* Drawing. */
|
||||
/* Text drawing functions. */
|
||||
assingGlobalFunction( "DrawFPS", ltextDrawFPS );
|
||||
assingGlobalFunction( "DrawText", ltextDrawText );
|
||||
assingGlobalFunction( "DrawTextEx", ltextDrawTextEx );
|
||||
@@ -1969,7 +1969,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "DrawTextCodepoints", ltextDrawTextCodepoints );
|
||||
assingGlobalFunction( "DrawTextBoxed", ltextDrawTextBoxed );
|
||||
assingGlobalFunction( "DrawTextBoxedTinted", ltextDrawTextBoxedTinted );
|
||||
/* Font info functions. */
|
||||
/* Text font info functions. */
|
||||
assingGlobalFunction( "MeasureText", ltextMeasureText );
|
||||
assingGlobalFunction( "GetGlyphIndex", ltextGetGlyphIndex );
|
||||
assingGlobalFunction( "GetGlyphInfo", ltextGetGlyphInfo );
|
||||
@@ -1980,9 +1980,9 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GetFontTexture", ltextGetFontTexture );
|
||||
|
||||
/* Audio. */
|
||||
/* Audio device management. */
|
||||
/* Audio device management functions. */
|
||||
assingGlobalFunction( "SetMasterVolume", laudioSetMasterVolume );
|
||||
/* Wave/Sound Loading. */
|
||||
/* Wave/Sound loading/unloading functions. */
|
||||
assingGlobalFunction( "LoadSound", laudioLoadSound );
|
||||
assingGlobalFunction( "LoadWave", laudioLoadWave );
|
||||
assingGlobalFunction( "IsWaveReady", laudioIsWaveReady );
|
||||
@@ -1992,7 +1992,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "UnloadSound", laudioUnloadSound );
|
||||
assingGlobalFunction( "ExportWave", laudioExportWave );
|
||||
assingGlobalFunction( "ExportWaveAsCode", laudioExportWaveAsCode );
|
||||
/* Wave/Sound management */
|
||||
/* Wave/Sound management functions. */
|
||||
assingGlobalFunction( "PlaySound", laudioPlaySound );
|
||||
assingGlobalFunction( "StopSound", laudioStopSound );
|
||||
assingGlobalFunction( "PauseSound", laudioPauseSound );
|
||||
@@ -2004,7 +2004,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "WaveFormat", laudioWaveFormat );
|
||||
assingGlobalFunction( "WaveCopy", laudioWaveCopy );
|
||||
assingGlobalFunction( "WaveCrop", laudioWaveCrop );
|
||||
/* Music management. */
|
||||
/* Music management functions. */
|
||||
assingGlobalFunction( "LoadMusicStream", laudioLoadMusicStream );
|
||||
assingGlobalFunction( "IsMusicReady", laudioIsMusicReady );
|
||||
assingGlobalFunction( "UnloadMusicStream", laudioUnloadMusicStream );
|
||||
@@ -2155,8 +2155,6 @@ void luaRegister() {
|
||||
/* Style. */
|
||||
assingGlobalFunction( "GuiSetStyle", lguiGuiSetStyle );
|
||||
assingGlobalFunction( "GuiGetStyle", lguiGuiGetStyle );
|
||||
assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle );
|
||||
assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault );
|
||||
/* Container. */
|
||||
assingGlobalFunction( "GuiWindowBox", lguiGuiWindowBox );
|
||||
assingGlobalFunction( "GuiGroupBox", lguiGuiGroupBox );
|
||||
@@ -2192,6 +2190,9 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GuiColorPanel", lguiGuiColorPanel );
|
||||
assingGlobalFunction( "GuiColorBarAlpha", lguiGuiColorBarAlpha );
|
||||
assingGlobalFunction( "GuiColorBarHue", lguiGuiColorBarHue );
|
||||
/* Styles loading functions */
|
||||
assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle );
|
||||
assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault );
|
||||
/* Icons. */
|
||||
assingGlobalFunction( "GuiIconText", lguiGuiIconText );
|
||||
assingGlobalFunction( "GuiDrawIcon", lguiGuiDrawIcon );
|
||||
@@ -2201,7 +2202,7 @@ void luaRegister() {
|
||||
assingGlobalFunction( "GuiCheckIconPixel", lguiGuiCheckIconPixel );
|
||||
|
||||
/* Lights */
|
||||
/* Basics. */
|
||||
/* Light management functions. */
|
||||
assingGlobalFunction( "CreateLight", llightsCreateLight );
|
||||
assingGlobalFunction( "UpdateLightValues", llightsUpdateLightValues );
|
||||
assingGlobalFunction( "SetLightType", llightsSetLightType );
|
||||
|
||||
82
src/rgui.c
82
src/rgui.c
@@ -7,7 +7,7 @@
|
||||
#include "raygui.h"
|
||||
|
||||
/*
|
||||
## Gui - Global
|
||||
## Gui - Global gui state control functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -107,7 +107,7 @@ int lguiGuiGetState( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Font
|
||||
## Gui - Font set/get functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -137,7 +137,7 @@ int lguiGuiGetFont( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Style
|
||||
## Gui - Style set/get functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -172,39 +172,7 @@ int lguiGuiGetStyle( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
> success = RL.GuiLoadStyle( string fileName )
|
||||
|
||||
Load style file over global style variable (.rgs)
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lguiGuiLoadStyle( lua_State *L ) {
|
||||
if ( FileExists( luaL_checkstring( L, 1 ) ) ) {
|
||||
GuiLoadStyle( lua_tostring( L, 1 ) );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
|
||||
lua_pushboolean( L, false );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.GuiLoadStyleDefault()
|
||||
|
||||
Load style default over global style
|
||||
*/
|
||||
int lguiGuiLoadStyleDefault( lua_State *L ) {
|
||||
GuiLoadStyleDefault();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Container
|
||||
## Gui - Container/separator controls, useful for controls organization
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -280,7 +248,7 @@ int lguiGuiScrollPanel( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Basic
|
||||
## Gui - Basic controls set
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -606,7 +574,7 @@ int lguiGuiGrid( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Advanced
|
||||
## Gui - Advance controls set
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -750,7 +718,43 @@ int lguiGuiColorBarHue( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Icons
|
||||
## Gui - Styles loading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
> success = RL.GuiLoadStyle( string fileName )
|
||||
|
||||
Load style file over global style variable (.rgs)
|
||||
|
||||
- Failure return false
|
||||
- Success return true
|
||||
*/
|
||||
int lguiGuiLoadStyle( lua_State *L ) {
|
||||
if ( FileExists( luaL_checkstring( L, 1 ) ) ) {
|
||||
GuiLoadStyle( lua_tostring( L, 1 ) );
|
||||
lua_pushboolean( L, true );
|
||||
|
||||
return 1;
|
||||
}
|
||||
TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
|
||||
lua_pushboolean( L, false );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.GuiLoadStyleDefault()
|
||||
|
||||
Load style default over global style
|
||||
*/
|
||||
int lguiGuiLoadStyleDefault( lua_State *L ) {
|
||||
GuiLoadStyleDefault();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Gui - Icons functionality
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "textures.h"
|
||||
|
||||
/*
|
||||
## Shapes - Drawing
|
||||
## Shapes - Basic shapes drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -556,7 +556,7 @@ int lshapesDrawPolyLinesEx( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Shapes - Collision
|
||||
## Shapes - Basic shapes collision detection functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
@@ -158,7 +158,7 @@ bool wordWrap, Color *tints, int tintCount, Color *backTints, int backTintCount
|
||||
}
|
||||
|
||||
/*
|
||||
## Text - Loading
|
||||
## Text - Font loading/unloading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -278,7 +278,7 @@ int ltextUnloadFont( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Text - Draw
|
||||
## Text - Text drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -457,7 +457,7 @@ int ltextDrawTextBoxedTinted( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Text - Font info functions
|
||||
## Text - Text font info functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
252
src/textures.c
252
src/textures.c
@@ -5,7 +5,7 @@
|
||||
#include "lua_core.h"
|
||||
|
||||
/*
|
||||
## Textures - Image Loading
|
||||
## Textures - Image loading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -111,7 +111,7 @@ int ltexturesExportImageAsCode( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image Generation
|
||||
## Textures - Image generation functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -265,7 +265,7 @@ int ltexturesGenImageText( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image Manipulation Functions
|
||||
## Textures - Image manipulation functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -717,7 +717,56 @@ int ltexturesGetImageColor( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image Drawing
|
||||
## Textures - Image configuration functions
|
||||
*/
|
||||
|
||||
/*
|
||||
> size = RL.GetImageSize( Image image )
|
||||
|
||||
Get image size
|
||||
|
||||
- Success return Vector2
|
||||
*/
|
||||
int ltexturesGetImageSize( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
uluaPushVector2( L, (Vector2){ image->width, image->height } );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> mipmaps = RL.GetImageMipmaps( Image image )
|
||||
|
||||
Get image mipmaps. Mipmap levels, 1 by default
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageMipmaps( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->mipmaps );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> format = RL.GetImageFormat( Image image )
|
||||
|
||||
Get image data format (PixelFormat type)
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageFormat( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->format );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -864,56 +913,7 @@ int ltexturesImageDrawTextEx( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image Configuration
|
||||
*/
|
||||
|
||||
/*
|
||||
> size = RL.GetImageSize( Image image )
|
||||
|
||||
Get image size
|
||||
|
||||
- Success return Vector2
|
||||
*/
|
||||
int ltexturesGetImageSize( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
uluaPushVector2( L, (Vector2){ image->width, image->height } );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> mipmaps = RL.GetImageMipmaps( Image image )
|
||||
|
||||
Get image mipmaps. Mipmap levels, 1 by default
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageMipmaps( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->mipmaps );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> format = RL.GetImageFormat( Image image )
|
||||
|
||||
Get image data format (PixelFormat type)
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageFormat( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->format );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Loading
|
||||
## Textures - Texture loading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1190,76 +1190,7 @@ int ltexturesUpdateTextureRec( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Drawing
|
||||
*/
|
||||
|
||||
/*
|
||||
> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
|
||||
|
||||
Draw a Texture2D
|
||||
*/
|
||||
int ltexturesDrawTexture( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Vector2 pos = uluaGetVector2( L, 2 );
|
||||
Color color = uluaGetColor( L, 3 );
|
||||
|
||||
DrawTexture( *texture, pos.x, pos.y, color );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle
|
||||
*/
|
||||
int ltexturesDrawTextureRec( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Vector2 pos = uluaGetVector2( L, 3 );
|
||||
Color tint = uluaGetColor( L, 4 );
|
||||
|
||||
DrawTextureRec( *texture, srcRect, pos, tint );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle with "pro" parameters
|
||||
*/
|
||||
int ltexturesDrawTexturePro( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Rectangle dstRect = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rot = luaL_checknumber( L, 5 );
|
||||
Color color = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draws a texture (or part of it) that stretches or shrinks nicely
|
||||
*/
|
||||
int ltexturesDrawTextureNPatch( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 );
|
||||
Rectangle dest = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rotation = luaL_checknumber( L, 5 );
|
||||
Color tint = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Configuration
|
||||
## Textures - Texture configuration functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1364,7 +1295,76 @@ int ltexturesGetTextureFormat( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - RenderTexture Configuration
|
||||
## Textures - Texture drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
|
||||
|
||||
Draw a Texture2D
|
||||
*/
|
||||
int ltexturesDrawTexture( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Vector2 pos = uluaGetVector2( L, 2 );
|
||||
Color color = uluaGetColor( L, 3 );
|
||||
|
||||
DrawTexture( *texture, pos.x, pos.y, color );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle
|
||||
*/
|
||||
int ltexturesDrawTextureRec( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Vector2 pos = uluaGetVector2( L, 3 );
|
||||
Color tint = uluaGetColor( L, 4 );
|
||||
|
||||
DrawTextureRec( *texture, srcRect, pos, tint );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle with "pro" parameters
|
||||
*/
|
||||
int ltexturesDrawTexturePro( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Rectangle dstRect = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rot = luaL_checknumber( L, 5 );
|
||||
Color color = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draws a texture (or part of it) that stretches or shrinks nicely
|
||||
*/
|
||||
int ltexturesDrawTextureNPatch( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 );
|
||||
Rectangle dest = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rotation = luaL_checknumber( L, 5 );
|
||||
Color tint = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - RenderTexture configuration functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1413,7 +1413,7 @@ int ltexturesGetRenderTextureDepthTexture( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Color/pixel
|
||||
## Textures - Color/pixel related functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Reference in New Issue
Block a user