Organized shapes, textures, audio, text, lights and gui functions.
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@@ -1,6 +1,6 @@
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#pragma once
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/* Drawing. */
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/* Basic shapes drawing functions. */
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int lshapesSetShapesTexture( lua_State *L );
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int lshapesDrawPixel( lua_State *L );
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int lshapesDrawLine( lua_State *L );
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@@ -33,7 +33,7 @@ int lshapesDrawTriangleStrip( lua_State *L );
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int lshapesDrawPoly( lua_State *L );
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int lshapesDrawPolyLines( lua_State *L );
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int lshapesDrawPolyLinesEx( lua_State *L );
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/* Collision. */
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/* Basic shapes collision detection functions. */
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int lshapesCheckCollisionRecs( lua_State *L );
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int lshapesCheckCollisionCircles( lua_State *L );
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int lshapesCheckCollisionCircleRec( lua_State *L );
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