Organized shapes, textures, audio, text, lights and gui functions.
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@@ -1,13 +1,13 @@
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#pragma once
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/* Loading. */
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/* Font loading/unloading functions. */
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int ltextGetFontDefault( lua_State *L );
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int ltextLoadFont( lua_State *L );
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int ltextLoadFontEx( lua_State *L );
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int ltextLoadFontFromImage( lua_State *L );
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int ltextIsFontReady( lua_State *L );
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int ltextUnloadFont( lua_State *L );
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/* Drawing. */
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/* Text drawing functions. */
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int ltextDrawFPS( lua_State *L );
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int ltextDrawText( lua_State *L );
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int ltextDrawTextEx( lua_State *L );
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@@ -16,7 +16,7 @@ int ltextDrawTextCodepoint( lua_State *L );
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int ltextDrawTextCodepoints( lua_State *L );
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int ltextDrawTextBoxed( lua_State *L );
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int ltextDrawTextBoxedTinted( lua_State *L );
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/* Font info functions. */
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/* Text font info functions. */
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int ltextMeasureText( lua_State *L );
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int ltextGetGlyphIndex( lua_State *L );
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int ltextGetGlyphInfo( lua_State *L );
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