Organized shapes, textures, audio, text, lights and gui functions.
This commit is contained in:
@@ -4,7 +4,7 @@
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#include "lua_core.h"
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/*
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## Audio - Audio device management
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## Audio - Audio device management functions
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*/
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/*
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@@ -21,7 +21,7 @@ int laudioSetMasterVolume( lua_State *L ) {
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}
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/*
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## Audio - Wave/Sound Loading
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## Audio - Wave/Sound loading/unloading functions
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*/
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/*
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@@ -166,7 +166,7 @@ int laudioExportWaveAsCode( lua_State *L ) {
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}
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/*
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## Audio - Wave/Sound management
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## Audio - Wave/Sound management functions
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*/
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/*
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@@ -325,7 +325,7 @@ int laudioWaveCrop( lua_State *L ) {
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}
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/*
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## Audio - Music management
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## Audio - Music management functions
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*/
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/*
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@@ -8,7 +8,7 @@
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#include "rlights.h"
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/*
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## Lights - Basics
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## Lights - Light management functions
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*/
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/*
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@@ -1704,7 +1704,7 @@ void luaRegister() {
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assingGlobalFunction( "LoadBufferFromFile", lcoreLoadBufferFromFile );
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/* Shapes. */
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/* Drawing. */
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/* Basic shapes drawing functions. */
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assingGlobalFunction( "SetShapesTexture", lshapesSetShapesTexture );
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assingGlobalFunction( "DrawPixel", lshapesDrawPixel );
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assingGlobalFunction( "DrawLine", lshapesDrawLine );
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@@ -1737,7 +1737,7 @@ void luaRegister() {
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assingGlobalFunction( "DrawPoly", lshapesDrawPoly );
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assingGlobalFunction( "DrawPolyLines", lshapesDrawPolyLines );
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assingGlobalFunction( "DrawPolyLinesEx", lshapesDrawPolyLinesEx );
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/* Collision. */
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/* Basic shapes collision detection functions. */
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assingGlobalFunction( "CheckCollisionRecs", lshapesCheckCollisionRecs );
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assingGlobalFunction( "CheckCollisionCircles", lshapesCheckCollisionCircles );
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assingGlobalFunction( "CheckCollisionCircleRec", lshapesCheckCollisionCircleRec );
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@@ -1750,7 +1750,7 @@ void luaRegister() {
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assingGlobalFunction( "GetCollisionRec", lshapesGetCollisionRec );
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/* Textures. */
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/* Image Loading. */
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/* Image loading functions. */
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assingGlobalFunction( "LoadImage", ltexturesLoadImage );
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assingGlobalFunction( "LoadImageFromTexture", ltexturesLoadImageFromTexture );
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assingGlobalFunction( "LoadImageFromScreen", ltexturesLoadImageFromScreen );
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@@ -1758,7 +1758,7 @@ void luaRegister() {
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assingGlobalFunction( "UnloadImage", ltextureUnloadImage );
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assingGlobalFunction( "ExportImage", ltexturesExportImage );
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assingGlobalFunction( "ExportImageAsCode", ltexturesExportImageAsCode );
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/* Image Generation. */
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/* Image generation functions. */
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assingGlobalFunction( "GenImageColor", ltexturesGenImageColor );
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assingGlobalFunction( "GenImageGradientV", ltexturesGenImageGradientV );
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assingGlobalFunction( "GenImageGradientH", ltexturesGenImageGradientH );
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@@ -1768,7 +1768,7 @@ void luaRegister() {
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assingGlobalFunction( "GenImagePerlinNoise", ltexturesGenImagePerlinNoise );
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assingGlobalFunction( "GenImageCellular", ltexturesGenImageCellular );
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assingGlobalFunction( "GenImageText", ltexturesGenImageText );
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/* Image Manipulation Functions. */
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/* Image manipulation functions. */
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assingGlobalFunction( "ImageCopy", ltexturesImageCopy );
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assingGlobalFunction( "ImageFromImage", ltexturesImageFromImage );
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assingGlobalFunction( "ImageText", ltexturesImageText );
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@@ -1799,7 +1799,11 @@ void luaRegister() {
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assingGlobalFunction( "LoadImagePalette", ltexturesLoadImagePalette );
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assingGlobalFunction( "GetImageAlphaBorder", ltexturesGetImageAlphaBorder );
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assingGlobalFunction( "GetImageColor", ltexturesGetImageColor );
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/* Image Drawing. */
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/* Image configuration functions. */
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assingGlobalFunction( "GetImageSize", ltexturesGetImageSize );
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assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps );
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assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat );
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/* Image drawing functions. */
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assingGlobalFunction( "ImageClearBackground", ltexturesImageClearBackground );
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assingGlobalFunction( "ImageDrawPixel", ltexturesImageDrawPixel );
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assingGlobalFunction( "ImageDrawLine", ltexturesImageDrawLine );
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@@ -1809,11 +1813,7 @@ void luaRegister() {
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assingGlobalFunction( "ImageDrawRectangleLines", ltexturesImageDrawRectangleLines );
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assingGlobalFunction( "ImageDraw", ltexturesImageDraw );
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assingGlobalFunction( "ImageDrawTextEx", ltexturesImageDrawTextEx );
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/* Image Configuration. */
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assingGlobalFunction( "GetImageSize", ltexturesGetImageSize );
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assingGlobalFunction( "GetImageMipmaps", ltexturesGetImageMipmaps );
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assingGlobalFunction( "GetImageFormat", ltexturesGetImageFormat );
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/* Texture Loading. */
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/* Texture loading functions. */
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assingGlobalFunction( "LoadTexture", ltexturesLoadTexture );
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assingGlobalFunction( "LoadTextureFromImage", ltexturesLoadTextureFromImage );
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assingGlobalFunction( "LoadTextureCubemap", ltexturesLoadTextureCubemap );
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@@ -1826,12 +1826,7 @@ void luaRegister() {
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assingGlobalFunction( "UnloadRenderTexture", ltextureUnloadRenderTexture );
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assingGlobalFunction( "UpdateTexture", ltexturesUpdateTexture );
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assingGlobalFunction( "UpdateTextureRec", ltexturesUpdateTextureRec );
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/* Texture Drawing. */
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assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
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assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
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assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
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assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
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/* Texture Configuration. */
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/* Texture configuration functions. */
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assingGlobalFunction( "GenTextureMipmaps", ltexturesGenTextureMipmaps );
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assingGlobalFunction( "SetTextureFilter", ltexturesSetTextureFilter );
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assingGlobalFunction( "SetTextureWrap", ltexturesSetTextureWrap );
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@@ -1839,11 +1834,16 @@ void luaRegister() {
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assingGlobalFunction( "GetTextureSize", ltexturesGetTextureSize );
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assingGlobalFunction( "GetTextureMipmaps", ltexturesGetTextureMipmaps );
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assingGlobalFunction( "GetTextureFormat", ltexturesGetTextureFormat );
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/* RenderTexture Configuration. */
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/* Texture drawing functions. */
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assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
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assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
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assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
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assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
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/* RenderTexture configuration functions. */
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assingGlobalFunction( "GetRenderTextureId", ltexturesGetRenderTextureId );
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assingGlobalFunction( "GetRenderTextureTexture", ltexturesGetRenderTextureTexture );
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assingGlobalFunction( "GetRenderTextureDepthTexture", ltexturesGetRenderTextureDepthTexture );
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/* Color/pixel */
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/* Color/pixel related functions */
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assingGlobalFunction( "Fade", ltexturesFade );
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assingGlobalFunction( "ColorToInt", ltexturesColorToInt );
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assingGlobalFunction( "ColorNormalize", ltexturesColorNormalize );
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@@ -1953,14 +1953,14 @@ void luaRegister() {
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assingGlobalFunction( "GetRayCollisionQuad", lmodelsGetRayCollisionQuad );
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/* Text. */
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/* Loading. */
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/* Font loading/unloading functions. */
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assingGlobalFunction( "GetFontDefault", ltextGetFontDefault );
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assingGlobalFunction( "LoadFont", ltextLoadFont );
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assingGlobalFunction( "LoadFontEx", ltextLoadFontEx );
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assingGlobalFunction( "LoadFontFromImage", ltextLoadFontFromImage );
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assingGlobalFunction( "IsFontReady", ltextIsFontReady );
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assingGlobalFunction( "UnloadFont", ltextUnloadFont );
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/* Drawing. */
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/* Text drawing functions. */
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assingGlobalFunction( "DrawFPS", ltextDrawFPS );
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assingGlobalFunction( "DrawText", ltextDrawText );
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assingGlobalFunction( "DrawTextEx", ltextDrawTextEx );
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@@ -1969,7 +1969,7 @@ void luaRegister() {
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assingGlobalFunction( "DrawTextCodepoints", ltextDrawTextCodepoints );
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assingGlobalFunction( "DrawTextBoxed", ltextDrawTextBoxed );
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assingGlobalFunction( "DrawTextBoxedTinted", ltextDrawTextBoxedTinted );
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/* Font info functions. */
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/* Text font info functions. */
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assingGlobalFunction( "MeasureText", ltextMeasureText );
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assingGlobalFunction( "GetGlyphIndex", ltextGetGlyphIndex );
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assingGlobalFunction( "GetGlyphInfo", ltextGetGlyphInfo );
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@@ -1980,9 +1980,9 @@ void luaRegister() {
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assingGlobalFunction( "GetFontTexture", ltextGetFontTexture );
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/* Audio. */
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/* Audio device management. */
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/* Audio device management functions. */
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assingGlobalFunction( "SetMasterVolume", laudioSetMasterVolume );
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/* Wave/Sound Loading. */
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/* Wave/Sound loading/unloading functions. */
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assingGlobalFunction( "LoadSound", laudioLoadSound );
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assingGlobalFunction( "LoadWave", laudioLoadWave );
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assingGlobalFunction( "IsWaveReady", laudioIsWaveReady );
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@@ -1992,7 +1992,7 @@ void luaRegister() {
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assingGlobalFunction( "UnloadSound", laudioUnloadSound );
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assingGlobalFunction( "ExportWave", laudioExportWave );
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assingGlobalFunction( "ExportWaveAsCode", laudioExportWaveAsCode );
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/* Wave/Sound management */
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/* Wave/Sound management functions. */
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assingGlobalFunction( "PlaySound", laudioPlaySound );
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assingGlobalFunction( "StopSound", laudioStopSound );
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assingGlobalFunction( "PauseSound", laudioPauseSound );
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@@ -2004,7 +2004,7 @@ void luaRegister() {
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assingGlobalFunction( "WaveFormat", laudioWaveFormat );
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assingGlobalFunction( "WaveCopy", laudioWaveCopy );
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assingGlobalFunction( "WaveCrop", laudioWaveCrop );
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/* Music management. */
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/* Music management functions. */
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assingGlobalFunction( "LoadMusicStream", laudioLoadMusicStream );
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assingGlobalFunction( "IsMusicReady", laudioIsMusicReady );
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assingGlobalFunction( "UnloadMusicStream", laudioUnloadMusicStream );
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@@ -2155,8 +2155,6 @@ void luaRegister() {
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/* Style. */
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assingGlobalFunction( "GuiSetStyle", lguiGuiSetStyle );
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assingGlobalFunction( "GuiGetStyle", lguiGuiGetStyle );
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assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle );
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assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault );
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/* Container. */
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assingGlobalFunction( "GuiWindowBox", lguiGuiWindowBox );
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assingGlobalFunction( "GuiGroupBox", lguiGuiGroupBox );
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@@ -2192,6 +2190,9 @@ void luaRegister() {
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assingGlobalFunction( "GuiColorPanel", lguiGuiColorPanel );
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assingGlobalFunction( "GuiColorBarAlpha", lguiGuiColorBarAlpha );
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assingGlobalFunction( "GuiColorBarHue", lguiGuiColorBarHue );
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/* Styles loading functions */
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assingGlobalFunction( "GuiLoadStyle", lguiGuiLoadStyle );
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assingGlobalFunction( "GuiLoadStyleDefault", lguiGuiLoadStyleDefault );
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/* Icons. */
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assingGlobalFunction( "GuiIconText", lguiGuiIconText );
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assingGlobalFunction( "GuiDrawIcon", lguiGuiDrawIcon );
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@@ -2201,7 +2202,7 @@ void luaRegister() {
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assingGlobalFunction( "GuiCheckIconPixel", lguiGuiCheckIconPixel );
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/* Lights */
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/* Basics. */
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/* Light management functions. */
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assingGlobalFunction( "CreateLight", llightsCreateLight );
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assingGlobalFunction( "UpdateLightValues", llightsUpdateLightValues );
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assingGlobalFunction( "SetLightType", llightsSetLightType );
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82
src/rgui.c
82
src/rgui.c
@@ -7,7 +7,7 @@
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#include "raygui.h"
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/*
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## Gui - Global
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## Gui - Global gui state control functions
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*/
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/*
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@@ -107,7 +107,7 @@ int lguiGuiGetState( lua_State *L ) {
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}
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/*
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## Gui - Font
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## Gui - Font set/get functions
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*/
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/*
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@@ -137,7 +137,7 @@ int lguiGuiGetFont( lua_State *L ) {
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}
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/*
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## Gui - Style
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## Gui - Style set/get functions
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*/
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/*
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@@ -172,39 +172,7 @@ int lguiGuiGetStyle( lua_State *L ) {
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}
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/*
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> success = RL.GuiLoadStyle( string fileName )
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Load style file over global style variable (.rgs)
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- Failure return false
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- Success return true
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*/
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int lguiGuiLoadStyle( lua_State *L ) {
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if ( FileExists( luaL_checkstring( L, 1 ) ) ) {
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GuiLoadStyle( lua_tostring( L, 1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
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lua_pushboolean( L, false );
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return 1;
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}
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/*
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> RL.GuiLoadStyleDefault()
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Load style default over global style
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*/
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int lguiGuiLoadStyleDefault( lua_State *L ) {
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GuiLoadStyleDefault();
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return 0;
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}
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/*
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## Gui - Container
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## Gui - Container/separator controls, useful for controls organization
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*/
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/*
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@@ -280,7 +248,7 @@ int lguiGuiScrollPanel( lua_State *L ) {
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}
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/*
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## Gui - Basic
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## Gui - Basic controls set
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*/
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/*
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@@ -606,7 +574,7 @@ int lguiGuiGrid( lua_State *L ) {
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}
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/*
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## Gui - Advanced
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## Gui - Advance controls set
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*/
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/*
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@@ -750,7 +718,43 @@ int lguiGuiColorBarHue( lua_State *L ) {
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}
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/*
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## Gui - Icons
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## Gui - Styles loading functions
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*/
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/*
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> success = RL.GuiLoadStyle( string fileName )
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Load style file over global style variable (.rgs)
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- Failure return false
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- Success return true
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*/
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int lguiGuiLoadStyle( lua_State *L ) {
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if ( FileExists( luaL_checkstring( L, 1 ) ) ) {
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GuiLoadStyle( lua_tostring( L, 1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
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lua_pushboolean( L, false );
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return 1;
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}
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/*
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> RL.GuiLoadStyleDefault()
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Load style default over global style
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*/
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int lguiGuiLoadStyleDefault( lua_State *L ) {
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GuiLoadStyleDefault();
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return 0;
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}
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/*
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## Gui - Icons functionality
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*/
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/*
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@@ -5,7 +5,7 @@
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#include "textures.h"
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/*
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## Shapes - Drawing
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## Shapes - Basic shapes drawing functions
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*/
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/*
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@@ -556,7 +556,7 @@ int lshapesDrawPolyLinesEx( lua_State *L ) {
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}
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/*
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## Shapes - Collision
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## Shapes - Basic shapes collision detection functions
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*/
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/*
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@@ -158,7 +158,7 @@ bool wordWrap, Color *tints, int tintCount, Color *backTints, int backTintCount
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}
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/*
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## Text - Loading
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## Text - Font loading/unloading functions
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*/
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/*
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@@ -278,7 +278,7 @@ int ltextUnloadFont( lua_State *L ) {
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}
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/*
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## Text - Draw
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## Text - Text drawing functions
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*/
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/*
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@@ -457,7 +457,7 @@ int ltextDrawTextBoxedTinted( lua_State *L ) {
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}
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/*
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## Text - Font info functions
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## Text - Text font info functions
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*/
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/*
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252
src/textures.c
252
src/textures.c
@@ -5,7 +5,7 @@
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#include "lua_core.h"
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/*
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## Textures - Image Loading
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## Textures - Image loading functions
|
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*/
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|
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/*
|
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@@ -111,7 +111,7 @@ int ltexturesExportImageAsCode( lua_State *L ) {
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}
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/*
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## Textures - Image Generation
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## Textures - Image generation functions
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*/
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/*
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@@ -265,7 +265,7 @@ int ltexturesGenImageText( lua_State *L ) {
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}
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/*
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## Textures - Image Manipulation Functions
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## Textures - Image manipulation functions
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*/
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/*
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@@ -717,7 +717,56 @@ int ltexturesGetImageColor( lua_State *L ) {
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}
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/*
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## Textures - Image Drawing
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## Textures - Image configuration functions
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*/
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/*
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> size = RL.GetImageSize( Image image )
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Get image size
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- Success return Vector2
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*/
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int ltexturesGetImageSize( lua_State *L ) {
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Image *image = uluaGetImage( L, 1 );
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uluaPushVector2( L, (Vector2){ image->width, image->height } );
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return 1;
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}
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/*
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> mipmaps = RL.GetImageMipmaps( Image image )
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Get image mipmaps. Mipmap levels, 1 by default
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||||
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- Success return int
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*/
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int ltexturesGetImageMipmaps( lua_State *L ) {
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Image *image = uluaGetImage( L, 1 );
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|
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lua_pushinteger( L, image->mipmaps );
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||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> format = RL.GetImageFormat( Image image )
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||||
|
||||
Get image data format (PixelFormat type)
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageFormat( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->format );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -864,56 +913,7 @@ int ltexturesImageDrawTextEx( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Image Configuration
|
||||
*/
|
||||
|
||||
/*
|
||||
> size = RL.GetImageSize( Image image )
|
||||
|
||||
Get image size
|
||||
|
||||
- Success return Vector2
|
||||
*/
|
||||
int ltexturesGetImageSize( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
uluaPushVector2( L, (Vector2){ image->width, image->height } );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> mipmaps = RL.GetImageMipmaps( Image image )
|
||||
|
||||
Get image mipmaps. Mipmap levels, 1 by default
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageMipmaps( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->mipmaps );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> format = RL.GetImageFormat( Image image )
|
||||
|
||||
Get image data format (PixelFormat type)
|
||||
|
||||
- Success return int
|
||||
*/
|
||||
int ltexturesGetImageFormat( lua_State *L ) {
|
||||
Image *image = uluaGetImage( L, 1 );
|
||||
|
||||
lua_pushinteger( L, image->format );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Loading
|
||||
## Textures - Texture loading functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1190,76 +1190,7 @@ int ltexturesUpdateTextureRec( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Drawing
|
||||
*/
|
||||
|
||||
/*
|
||||
> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
|
||||
|
||||
Draw a Texture2D
|
||||
*/
|
||||
int ltexturesDrawTexture( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Vector2 pos = uluaGetVector2( L, 2 );
|
||||
Color color = uluaGetColor( L, 3 );
|
||||
|
||||
DrawTexture( *texture, pos.x, pos.y, color );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle
|
||||
*/
|
||||
int ltexturesDrawTextureRec( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Vector2 pos = uluaGetVector2( L, 3 );
|
||||
Color tint = uluaGetColor( L, 4 );
|
||||
|
||||
DrawTextureRec( *texture, srcRect, pos, tint );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle with "pro" parameters
|
||||
*/
|
||||
int ltexturesDrawTexturePro( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Rectangle dstRect = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rot = luaL_checknumber( L, 5 );
|
||||
Color color = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draws a texture (or part of it) that stretches or shrinks nicely
|
||||
*/
|
||||
int ltexturesDrawTextureNPatch( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 );
|
||||
Rectangle dest = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rotation = luaL_checknumber( L, 5 );
|
||||
Color tint = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Texture Configuration
|
||||
## Textures - Texture configuration functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1364,7 +1295,76 @@ int ltexturesGetTextureFormat( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - RenderTexture Configuration
|
||||
## Textures - Texture drawing functions
|
||||
*/
|
||||
|
||||
/*
|
||||
> RL.DrawTexture( Texture texture, Vector2 position, Color tint )
|
||||
|
||||
Draw a Texture2D
|
||||
*/
|
||||
int ltexturesDrawTexture( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Vector2 pos = uluaGetVector2( L, 2 );
|
||||
Color color = uluaGetColor( L, 3 );
|
||||
|
||||
DrawTexture( *texture, pos.x, pos.y, color );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureRec( Texture texture, Rectangle source, Vector2 position, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle
|
||||
*/
|
||||
int ltexturesDrawTextureRec( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Vector2 pos = uluaGetVector2( L, 3 );
|
||||
Color tint = uluaGetColor( L, 4 );
|
||||
|
||||
DrawTextureRec( *texture, srcRect, pos, tint );
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTexturePro( Texture texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draw a part of a texture defined by a rectangle with "pro" parameters
|
||||
*/
|
||||
int ltexturesDrawTexturePro( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
Rectangle srcRect = uluaGetRectangle( L, 2 );
|
||||
Rectangle dstRect = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rot = luaL_checknumber( L, 5 );
|
||||
Color color = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTexturePro( *texture, srcRect, dstRect, origin, rot, color );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
> RL.DrawTextureNPatch( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
|
||||
|
||||
Draws a texture (or part of it) that stretches or shrinks nicely
|
||||
*/
|
||||
int ltexturesDrawTextureNPatch( lua_State *L ) {
|
||||
Texture *texture = uluaGetTexture( L, 1 );
|
||||
NPatchInfo nPatchInfo = uluaGetNPatchInfo( L, 2 );
|
||||
Rectangle dest = uluaGetRectangle( L, 3 );
|
||||
Vector2 origin = uluaGetVector2( L, 4 );
|
||||
float rotation = luaL_checknumber( L, 5 );
|
||||
Color tint = uluaGetColor( L, 6 );
|
||||
|
||||
DrawTextureNPatch( *texture, nPatchInfo, dest, origin, rotation, tint );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - RenderTexture configuration functions
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -1413,7 +1413,7 @@ int ltexturesGetRenderTextureDepthTexture( lua_State *L ) {
|
||||
}
|
||||
|
||||
/*
|
||||
## Textures - Color/pixel
|
||||
## Textures - Color/pixel related functions
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Reference in New Issue
Block a user