jussi
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c3295e014d
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Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and check function.
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2023-10-30 22:40:20 +02:00 |
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jussi
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d287078c65
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Userdata objects can be referenced with lightuserdata.
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2023-10-30 00:04:11 +02:00 |
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jussi
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76911d45a8
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New object types for all types.
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2023-10-29 13:21:42 +02:00 |
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jussi
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7ef87c8e2f
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New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.
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2023-10-27 22:53:56 +03:00 |
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jussi
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7af7e70031
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Renamed start, end arguments to a, b to avoid using Lua keyword end in argument names.
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2023-10-15 18:54:19 +03:00 |
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jussi
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5438a70b0a
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logLevelInvalid for bad function calls and invalid data formats.
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2023-08-04 22:21:40 +03:00 |
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jussi
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560ff1a208
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Camera2D and Camera3D can be given as tables.
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2023-06-01 23:56:14 +03:00 |
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jussi
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8008ebf1b0
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New rlgl functions and texture can be given as table.
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2023-06-01 20:35:06 +03:00 |
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jussi
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335321e3aa
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Material getter and get/set for parameters.
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2023-05-19 13:46:24 +03:00 |
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jussi
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b387742850
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DrawBillboardPro and rlglGetVersion.
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2023-05-10 21:21:40 +03:00 |
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jussi
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acc56fc7c2
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Texture now can be either Texture or RenderTexture. No need to change texture source anymore.
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2023-05-01 18:23:36 +03:00 |
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jussi
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8b6337446d
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DrawCapsule and DrawCapsuleWires. Free Camera3D example.
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2023-04-25 19:28:54 +03:00 |
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jussi
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1cbadf56f3
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New argument style for gui and easings.
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2023-04-10 14:33:15 +03:00 |
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jussi
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8abed46dfd
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New argument style for models.
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2023-04-10 13:09:43 +03:00 |
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jussi
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fe15e836bd
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Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
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2023-04-06 19:19:44 +03:00 |
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jussi
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2526c9732e
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All global variables and functions are not in global RL table. doc_parser creates also ReiLua_API.lua.
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2023-04-06 12:31:37 +03:00 |
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jussi
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db957a8181
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RL_LoadFontEx.
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2023-02-06 23:03:39 +02:00 |
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jussi
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e1a85f898e
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Draw Mesh Instanced Example.
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2022-12-09 16:02:28 +02:00 |
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jussi
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0fad8239b6
|
v0.3.
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2022-09-22 20:25:18 +03:00 |
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jussi
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49f1dad6b9
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Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan.
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2022-08-19 13:38:09 +03:00 |
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jussi
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4f54a0a499
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Create material using correct texture source.
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2022-07-26 16:33:04 +03:00 |
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jussi
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1529202e26
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RLGL line width functions.
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2022-06-19 12:18:09 +03:00 |
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jussi
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7b26e0aa68
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UnloadModelAnimations and IsModelAnimationValid.
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2022-06-13 00:20:34 +03:00 |
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jussi
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4cb361733e
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Rest of shapes draw functions.
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2022-06-12 23:20:10 +03:00 |
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jussi
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06f9940682
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Rest of mesh management functions.
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2022-05-25 21:52:36 +03:00 |
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jussi
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44e8b06603
|
Pong example, type named fields and vector lib changes.
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2022-05-22 14:47:06 +03:00 |
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jussi
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85fc6cd6a3
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Some doc fixes.
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2022-05-21 17:30:26 +03:00 |
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jussi
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59ea29d8ff
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New GenMeshCustom, UpdateMesh and lightmap example.
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2022-05-16 13:44:10 +03:00 |
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jussi
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fbfe1e0cb6
|
Lights.
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2022-04-05 01:38:03 +03:00 |
|
jussi
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5eadd7d1d8
|
Model set/get transform and bug fixes.
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2022-04-03 19:23:26 +03:00 |
|
jussi
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30ae308c9b
|
Documentation, heightmap example and custom begin and end draw.
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2022-02-22 19:09:57 +02:00 |
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jussi
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6e4fdd3b3a
|
Added initial files.
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2022-02-18 18:27:10 +02:00 |
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