Commit Graph

  • 0a248bc35e Fixes [Project Generator]: App Bundle File name was refering ReiLua instead of the generated executable name main Indrajith K L 2025-11-10 02:15:55 +05:30
  • a125b1ef6d chore: remove .DS_Store & gitignore updates Indrajith K L 2025-11-10 02:03:38 +05:30
  • d9d1a8a51e Add flexible module loading and complete file embedding Indrajith K L 2025-11-10 01:58:00 +05:30
  • 8c9367f368 Add game folder workflow, custom executable names, cross-platform tasks, and logging controls Indrajith K L 2025-11-09 16:12:20 +05:30
  • 0fbc961bb8 Add macOS support and project creation tool Indrajith K L 2025-11-09 06:37:45 +05:30
  • 7cdb3b65f4 Create CNAME Indrajith K L 2025-11-07 05:14:41 +05:30
  • b67eccb80a Delete CNAME Indrajith K L 2025-11-07 05:05:31 +05:30
  • 200150e226 Create CNAME Indrajith K L 2025-11-07 05:02:26 +05:30
  • 3090134068 Changes Docs Folders Indrajith K L 2025-11-07 04:55:35 +05:30
  • 839b3793a5 Merge pull request #9 from cooljith91112/docs/html-documentation-improvements Indrajith K L 2025-11-07 04:46:23 +05:30
  • f3373d08c7 docs: Add HTML documentation generator and improve documentation structure Indrajith K L 2025-11-07 04:44:30 +05:30
  • 8c4b587a23 Merge pull request #8 from cooljith91112/feature/font-rendering Indrajith K L 2025-11-05 02:24:08 +05:30
  • 7f014770c0 Add dialog state pattern documentation for game templates Indrajith K L 2025-11-05 02:22:38 +05:30
  • cf51a7a7dc Prevent splash screens from being closeable Indrajith K L 2025-11-05 02:22:25 +05:30
  • 4f34b7aad9 Disable antialiasing for all fonts loaded via Lua API Indrajith K L 2025-11-05 02:21:56 +05:30
  • 10c22d3567 Adds Game Jam Ready Templates & ReiLua API Updates (Most of the code is Copilot Generated LOL) Indrajith K L 2025-11-05 01:50:32 +05:30
  • 2d565e5bcb Merge pull request #7 from cooljith91112/feature/font-updates Indrajith K L 2025-11-04 17:32:33 +05:30
  • 087700245e Use Oleaguid as default font instead of Raylib default Indrajith K L 2025-11-04 17:31:31 +05:30
  • cc4a5f5309 Merge pull request #6 from cooljith91112/fixes/license-attributions Indrajith K L 2025-11-04 15:29:49 +05:30
  • e0dd5777d1 Adds Attributions to font Indrajith Latha 2025-11-04 15:28:03 +05:30
  • be845bf938 Merge pull request #5 from cooljith91112/chore/editor-settings Indrajith K L 2025-11-03 23:58:09 +05:30
  • f543450459 Add Zed editor configuration sample chore/editor-settings Indrajith K L 2025-11-03 23:57:29 +05:30
  • 04d4948fcb Merge pull request #4 from cooljith91112/bugfix/fix-documentation-errors Indrajith K L 2025-11-03 23:48:08 +05:30
  • f10b56f21b Fix documentation errors in README bugfix/fix-documentation-errors Indrajith K L 2025-11-03 23:46:34 +05:30
  • fcb8fdb4de Merge pull request #3 from cooljith91112/bugfix/fix-documentation-errors Indrajith K L 2025-11-03 21:20:11 +05:30
  • 1a6dd92c9f docs: fix README.md formatting and improve documentation clarity Indrajith K L 2025-11-03 21:19:07 +05:30
  • 5dbff50ca2 Merge pull request #2 from cooljith91112/chore/re-organize-files Indrajith K L 2025-11-03 19:52:16 +05:30
  • e19bddd8d7 chore: fix build scripts to create build directory and update gitignore Indrajith K L 2025-11-03 19:50:20 +05:30
  • 9bb3957d5f cleaned up root folder, organized files into docs/scripts/tools dirs Indrajith K L 2025-11-03 19:43:05 +05:30
  • 02d6be119f Merge pull request #1 from cooljith91112/embedded-assets-support Indrajith K L 2025-11-03 19:24:01 +05:30
  • e51adde3ef remove build folder embedded-assets-support Indrajith K L 2025-11-03 19:21:17 +05:30
  • cc305c3cdb docs: clean up personal references for public use Indrajith K L 2025-11-03 19:09:36 +05:30
  • 9c62d9dc1b Update UPGRADE_SUMMARY.md with build scripts info Indrajith K L 2025-11-03 18:13:32 +05:30
  • 4859c415cc Add build scripts and Windows icon/resources Indrajith K L 2025-11-03 18:11:34 +05:30
  • f4d927aac0 Update UPGRADE_SUMMARY.md with fix status and known changes Indrajith K L 2025-11-03 18:05:26 +05:30
  • f185f2c31a Fix SEGV crash: Initialize window and font in stateInit() Indrajith K L 2025-11-03 18:04:54 +05:30
  • 737214b71b Add embedded assets, splash screens, and asset loading support Indrajith K L 2025-11-03 17:48:56 +05:30
  • 3afcbd3200 Disable LUAJIT option to use liblua.a instead of missing libluajit.a Indrajith Latha 2025-11-03 16:35:24 +05:30
  • 929076b576 SetMusicPan was setting pitch fix. jussi 2025-10-17 15:41:35 +03:00
  • 77ba40f97e Fixed fast_tilemap and texture_atlas_repeat examples. jussi 2025-09-18 15:30:12 +03:00
  • 3f27d9037d Bit fastes uluaGet* functions for vectors, color, rectangle and quaternion. jussi 2025-09-09 23:13:55 +03:00
  • 3bedd89e1d AudioStream management functions. jussi 2025-09-08 22:36:40 +03:00
  • de672a85d2 DrawMeshInstanced takes transforms as Buffer. jussi 2025-08-30 16:41:05 +03:00
  • 15deeccc4b MeasureTextBoxed and DrawTextBoxedEx to DrawTextBoxed. jussi 2025-06-11 22:44:39 +03:00
  • a38e76873b uluaGet* pops lua stack correctly when userdata given in table. jussi 2025-06-11 17:00:25 +03:00
  • 5b8af05e96 Frustum math from raylib extras. jussi 2025-06-02 20:49:51 +03:00
  • e26bb8603c RL.load and RL.unload functions for memory leak debugging. SoundAlias garbage collection. jussi 2025-05-24 23:56:42 +03:00
  • 913b8f8820 DrawTextBoxed Color change escape sequence. jussi 2025-05-14 11:20:00 +03:00
  • 067e4091ba DrawTextBoxed fix. jussi 2025-05-03 18:27:39 +03:00
  • 6a4f8ab4a3 SetImageData. jussi 2025-05-02 16:09:33 +03:00
  • 3471e4514f RectPack. jussi 2025-04-09 00:34:19 +03:00
  • d0bfd1f71d Fast tilemap example. jussi 2025-03-17 21:51:49 +02:00
  • 7d59796907 SDL3 Events. jussi 2025-03-14 22:06:34 +02:00
  • 63f3c1781c Basic sdl3 support. jussi 2025-03-12 23:26:01 +02:00
  • bfa73944f7 Added rlDisableShader for SetShaderValue* functions. jussi 2025-03-12 00:06:04 +02:00
  • d0ae531dbd uluaPushTransform translation field name fix. jussi 2025-03-10 22:07:20 +02:00
  • a1bc76d7fd Blendmode example refine. jussi 2025-02-10 21:58:45 +02:00
  • 721ef97f16 Blend modes example. jussi 2025-02-06 23:04:20 +02:00
  • 38d41e2457 UpdateTexture and UpdateTextureRec now take pixel data as Buffer. jussi 2025-01-31 15:26:20 +02:00
  • c8131ea958 Atlas texture repeat example. jussi 2025-01-25 17:36:29 +02:00
  • 9a1161541d SetBufferData takes table of values. jussi 2025-01-17 17:06:55 +02:00
  • 3cccee885e Bitwise functions now use 64 bit integers. jussi 2025-01-17 13:11:03 +02:00
  • 6ddaea56a5 BUFFER_UNSIGNED_LONG and BUFFER_LONG. jussi 2025-01-16 19:58:28 +02:00
  • 5d70906aaf Reference lib. jussi 2024-12-20 14:33:31 +02:00
  • 5ff5a37137 SwapBufferEndianness. jussi 2024-12-15 18:38:07 +02:00
  • b4b81f68c4 Gui Icons enumeration. jussi 2024-12-11 00:21:28 +02:00
  • 14fbd73660 Readme update. jussi 2024-12-10 22:21:43 +02:00
  • cdb719b239 EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer. jussi 2024-12-10 21:50:10 +02:00
  • cb2b0e4dff WindowShouldClose and custom main loop example. jussi 2024-11-22 14:57:31 +02:00
  • c9ebe23d62 RL.config and InitWindow. jussi 2024-11-21 23:25:28 +02:00
  • d96e33bb17 Updated examples to ReiLua 0.9.0. jussi 2024-11-21 18:02:06 +02:00
  • 3d5eeac3d7 New raylib 5.5 raymath functions. jussi 2024-11-21 14:54:10 +02:00
  • 6317547502 New raylib 5.5 rlgl functions. jussi 2024-11-21 13:28:14 +02:00
  • 4c0eb17a9c New raylib 5.5 functions. jussi 2024-11-21 00:11:31 +02:00
  • 479726a5e4 Initial switch to raylib 5.5. jussi 2024-11-20 18:23:42 +02:00
  • cf2c2eb05b Type class updates. jussi 2024-11-20 17:10:42 +02:00
  • cddfc09ccc glDepthRange and glPolygonOffset. jussi 2024-10-25 21:19:42 +03:00
  • ab995f3453 Raygui hotfix. jussi 2024-10-02 14:14:23 +03:00
  • 02c7dd9ca8 Raygui update. jussi 2024-10-02 14:06:50 +03:00
  • 30c7a5eda2 GuiSetSliderDragging, GuiGetSliderDragging, GuiSetSliderActive and GuiGetSliderActive. jussi 2024-10-02 13:02:13 +03:00
  • d3202073a7 FontCopy. jussi 2024-09-26 23:02:13 +03:00
  • 45e11be96a UnloadMaterial can also optionally free textures and shader. jussi 2024-09-25 20:54:32 +03:00
  • cd6471d339 rlSetVertexAttribute takes pointer as Buffer. jussi 2024-09-10 12:53:20 +03:00
  • 415f3b6c01 GetBufferAsString fix. jussi 2024-08-29 18:32:07 +03:00
  • d40bf3a393 GetBufferAsString. jussi 2024-08-29 13:01:21 +03:00
  • 366f8f5c92 CopyBufferData uses size instead of length. jussi 2024-08-29 12:13:30 +03:00
  • 35e73465ac LoadBufferFormatted, SetBufferData and CopyBufferData. Compressed resource file example. jussi 2024-08-27 21:41:31 +03:00
  • af2bf6f7a2 Expose dynamic symbols build option. jussi 2024-08-20 19:32:38 +03:00
  • 3cb6567bda GetRayBoxCells exit normal fix. jussi 2024-08-06 14:03:09 +03:00
  • b011b2ca4e GetRayBoxCells fix. jussi 2024-08-05 23:35:57 +03:00
  • c6eb85b367 GetRayBoxCells also returns exit point. jussi 2024-07-20 15:29:50 +03:00
  • 03e9226b5f GetRayBoxCells. jussi 2024-07-19 22:57:31 +03:00
  • c7b7975482 DrawGridEx. jussi 2024-07-17 00:06:43 +03:00
  • 9dceeb8c05 Reigui property_list and tree_view use scrissor mode. jussi 2024-07-16 21:52:30 +03:00
  • f64b17ec71 Some raygui controls return 1 instead of 0 when pressed or scrolled. jussi 2024-07-15 16:03:44 +03:00
  • 6552bd691a Many Gui controls accept now nil for text. jussi 2024-07-11 15:28:25 +03:00
  • 528f3f3d82 Raymath *Equals functions return bool instead of int. jussi 2024-07-06 01:03:02 +03:00
  • 61c932f260 GetMouseOffset and GetMouseScale. jussi 2024-07-02 20:49:25 +03:00
  • fd18b5526e GuiGetIcons fix and added GuiSetIcons. jussi 2024-07-02 14:59:38 +03:00
  • e45564ea3f Changed naming of gui functions set2Top and set2Back to setToTop and setToBack. jussi 2024-06-26 22:28:13 +03:00