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author | Indrajith K L | 2021-08-03 17:53:10 +0530 |
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committer | Indrajith K L | 2021-08-03 17:53:10 +0530 |
commit | 705886d371cf2cfa619b321c0d87caca0773a789 (patch) | |
tree | 0e860ca10c6cfd122b403b02e84d4fef72078b63 /levels | |
parent | 5bd12d5a658c1cd710bc950be971ebe3993ed11d (diff) | |
download | rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.tar.gz rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.tar.bz2 rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.zip |
Bug Fixes
Player Placement
Basic Player Movement
Diffstat (limited to 'levels')
-rw-r--r-- | levels/level1.wren | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/levels/level1.wren b/levels/level1.wren index 83d626f..d113a25 100644 --- a/levels/level1.wren +++ b/levels/level1.wren @@ -1,17 +1,24 @@ import "./level_map" for LevelMap import "audio" for AudioEngine -class Level1 { +import "./controls" for Controls +import "./config" for Config +class Level1 { construct new(gameState) { + __gameState = gameState _level1 = LevelMap.new("level1") var channel = AudioEngine.play("level1_bg") channel.volume = 0.2 } update() { + if(Controls.justPressed(Config.KeyboardConstants["ATTACK"])) { + } + _level1.update() } draw(dt) { - _level1.draw(0,0) + _level1.render(0,0) + _level1.draw(dt) } }
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