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authorIndrajith K L2022-03-21 21:41:57 +0530
committerIndrajith K L2022-03-21 21:41:57 +0530
commit2fdf16620ba5b3e888f70cee2bc1f6832814913d (patch)
tree8f43915041adb6a383a981ad7c89655b1f615cef /scenes/level1_scene.lua
parent37bf7eab28727f428cf456c61f698e0a3be55bb0 (diff)
downloadYEAD-master.tar.gz
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Player, Enemy AnimationsHEADmaster
Collision Changes
Diffstat (limited to 'scenes/level1_scene.lua')
-rw-r--r--scenes/level1_scene.lua12
1 files changed, 9 insertions, 3 deletions
diff --git a/scenes/level1_scene.lua b/scenes/level1_scene.lua
index 58fb639..0519ca3 100644
--- a/scenes/level1_scene.lua
+++ b/scenes/level1_scene.lua
@@ -1,10 +1,12 @@
level1 = {} -- Level1 State
require("core.screen_shaker")
Map = require("core.map")
+--require("scenes.menu_scene")
+local Gamestate = require("libs.hump.gamestate")
-- imports
require("core.constants")
require("core.ambience")
-
+local map
function level1:init()
constants.resetColors()
screenShake = ScreenShaker()
@@ -13,6 +15,7 @@ function level1:init()
end
function level1:enter(previous)
+
end
function level1:update(dt)
@@ -27,10 +30,13 @@ end
function level1:keypressed(key, scancode)
map:keypressed(key, scancode)
+ if scancode=="r" then
+ love.audio.stop( )
+ Gamestate.switch(menu)
+ end
end
function level1:leave()
- map = nil
end
-return level1 \ No newline at end of file
+return level1