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author | Indrajith K L | 2022-02-28 02:48:20 +0530 |
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committer | Indrajith K L | 2022-02-28 02:48:20 +0530 |
commit | 48a80e29d52ded091d1f9425315957892f0070f7 (patch) | |
tree | fd30745880ccfb01ff066c33c1ab4b538363796f /scenes/level1_scene.lua | |
parent | 16db60e07d19f8c7c2138839a004b73242e80b19 (diff) | |
download | YEAD-48a80e29d52ded091d1f9425315957892f0070f7.tar.gz YEAD-48a80e29d52ded091d1f9425315957892f0070f7.tar.bz2 YEAD-48a80e29d52ded091d1f9425315957892f0070f7.zip |
* Fixes DELTA issue in GameState => Map Class
* Shader Changes in Menu
* Adds New Particles generator for Starfield
* Player Movement
* Basic Collision Detection
Diffstat (limited to 'scenes/level1_scene.lua')
-rw-r--r-- | scenes/level1_scene.lua | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/scenes/level1_scene.lua b/scenes/level1_scene.lua index 5b774ea..30406df 100644 --- a/scenes/level1_scene.lua +++ b/scenes/level1_scene.lua @@ -4,28 +4,24 @@ Map = require("utils.map") -- imports require("utils.constants") -local map = nil - function level1:init() - constants.resetColors() - map = Map("level1") + constants.resetColors() + map = Map("level1") end function level1:enter(previous) - end function level1:update(dt) - map.update(dt) + map:update(dt) end function level1:draw() - map.draw() - --love.graphics.print("Level 1", 100, 200) + map:draw() end function level1:keypressed(key, scancode) - map.keypressed(key, scancode) + map:keypressed(key, scancode) end function level1:leave() |