n00b
4723ed8c6f
fixed font only returning 0 for id
2025-01-04 17:32:26 -05:00
n00b
a7f13b98ad
Removed SDL Blend Modes from constants
2024-12-25 18:34:58 -05:00
Rodney Cunningham
b88688bea7
Merge pull request #50 from n00b87/sprite_blend
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Added Sprite Color Blend and Global AntiAlias functions
2024-12-22 21:03:57 -05:00
n00b
d91146db60
Added Sprite Color Blend and Global AntiAlias functions
2024-12-22 20:27:40 -05:00
Rodney Cunningham
ff01fa83f4
Merge pull request #49 from n00b87/joint_stuff
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Added JointExists() and SpriteExists()
2024-12-22 18:28:49 -05:00
n00b
f2af1d4045
Added JointExists() and SpriteExists()
2024-12-22 18:16:13 -05:00
Rodney Cunningham
a2c9d4952c
Merge pull request #47 from n00b87/clear_sprites
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Clear sprites
2024-12-22 15:43:40 -05:00
n00b
070cbe2898
Changed ref_actor for animation callback to actor id
2024-12-22 15:22:20 -05:00
n00b
44eb4aa236
Added error check for canvas type to RayCast2D functions
2024-12-22 14:22:00 -05:00
n00b
0ef552910a
Fixed sprite allocation bugs
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* Fixed bug that would cause the renderer for sprites to be corrupted on when the sprite vector is resized
* Changed deleted_sprites variable to deleted_animation in sprite object
* Changed sprite pointer vector to sprite id vector in canvas object
* Changed the value stored in Fixture UserData pointer to sprite id rather than sprite pointer because pointer would change on resize anyway
2024-12-22 13:05:23 -05:00
Rodney Cunningham
ac2cb91b18
Merge pull request #46 from n00b87/byref_udt_array
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Fixed ByRef UDT arrays
2024-12-21 02:52:22 -05:00
n00b
0f24f30c38
Changed Error message for mismatch args in byref array
2024-12-21 02:45:02 -05:00
n00b
9c5aaa8db6
Fixed ByRef UDT arrays
2024-12-21 02:28:44 -05:00
Rodney Cunningham
33919725bf
Merge pull request #45 from n00b87/add_setfps
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Add setfps
2024-12-20 21:56:00 -05:00
n00b
25e225ff96
Removed test flag
2024-12-20 21:55:17 -05:00
n00b
94a9bb08fb
Added SetFPS() and SetWindowVSync()
2024-12-20 20:40:10 -05:00
n00b
8b8be85dea
Implemented VSync timer using SDL
2024-12-20 17:04:40 -05:00
Rodney Cunningham
6f93be7a23
Merge pull request #43 from n00b87/clear_constraints
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Clears constraints in ClearScene()
2024-12-20 13:22:58 -05:00
n00b
33edf29fd0
Clears constraints in ClearScene()
2024-12-20 13:21:01 -05:00
Rodney Cunningham
d3c508f149
Merge pull request #41 from n00b87/fix_triangle
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Sorted points in Triangle()
2024-12-20 12:10:37 -05:00
n00b
a4e9fdd9fd
Sorted points in Triangle()
2024-12-20 12:01:05 -05:00
Rodney Cunningham
4c4c4d4952
Merge pull request #38 from n00b87/null_tile
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Added possible -1 value to setTile() and fillTile()
2024-12-19 20:34:00 -05:00
n00b
c30bade6c7
Added possible -1 value to setTile() and fillTile()
2024-12-19 20:23:23 -05:00
n00b
ba3bbd2fc8
Updated README with linux setup instructions
2024-12-18 19:26:02 -05:00
n00b
7b87adc07e
Add Linux Setup Script
2024-12-18 19:23:10 -05:00
Rodney Cunningham
6bf8a310a1
Merge pull request #34 from n00b87/win_dev_setup
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Windows Development Environment Setup
2024-12-18 18:32:27 -05:00
n00b
c4af461e3d
Update project file
2024-12-18 18:30:32 -05:00
n00b87
2381c84fe5
Update the README with build instructions for windows
2024-12-18 16:40:25 -05:00
n00b87
80435becff
Added setup script for windows
2024-12-18 16:32:59 -05:00
n00b87
f9092efbba
Added windows project files with build targets
2024-12-18 16:29:21 -05:00
n00b
323e91e4df
Added RC3 function count macro to tracker
2024-12-16 12:59:36 -05:00
Rodney Cunningham
f963213013
Merge pull request #26 from n00b87/main
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Merge pull request #25 from n00b87/dev
2024-12-16 11:55:52 -06:00
Rodney Cunningham
af7ac75384
Merge pull request #25 from n00b87/dev
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v4.0
2024-12-16 11:53:01 -06:00
n00b
3a03aaa148
Updated docs
2024-12-15 23:12:45 -05:00
n00b
7181b6924a
Fixed 3D primitive material setting
2024-12-15 20:56:19 -05:00
n00b
98e8257e4a
Added 3D Primitive functions
2024-12-15 19:43:58 -05:00
n00b
d4aa4198af
TCP_SocketReady() should now return true if data is available
2024-12-15 15:19:40 -05:00
n00b
e05f4ff024
TCP_SocketReady() should now return true if data is available
2024-12-15 15:12:15 -05:00
n00b
b01f3cfc01
Fixed network socket ID errors
2024-12-15 13:58:51 -05:00
n00b
119e6f5bfe
Fixed mouse wheel reporting last value when not scrolling
2024-12-15 12:55:46 -05:00
n00b
39c5e4a9f2
ColorKey now uses upper left corner when a value of -1 is used
2024-12-15 11:37:44 -05:00
n00b
0e2253ad02
Test updates
2024-12-15 01:12:58 -05:00
n00b
6b8f078291
Updated docs
2024-12-14 15:28:03 -05:00
n00b
f392bdebfc
Added ray cast functions
2024-12-14 15:13:55 -05:00
n00b
447bc241d7
Fixed bug that prevents compiler from finding user types in scope
2024-12-13 20:22:10 -05:00
Rodney Cunningham
d0dc046c6b
Merge pull request #24 from arc1tec4/dev
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Flesh out "Sprite" docs
2024-12-11 22:23:25 -06:00
n00b
59e93b66d1
Added keywords to studio config macro
2024-12-11 23:20:12 -05:00
arc1tec4
a4fca34d19
Merge branch 'n00b87:dev' into dev
2024-12-11 21:16:40 -07:00
n00b
a07c6e8d15
Added macro to generate studio config file to tracker
2024-12-11 23:05:42 -05:00
n00b
588e866bad
Add rc_windowclose.h
2024-12-11 18:44:11 -05:00