n00b87
60278f03ba
Check for constant name in SetMaterialConstant and GetMaterialConstant ignores case
2025-08-13 21:21:34 -05:00
n00b87
4b2f517de4
Added new functions to documentation
2025-08-13 19:20:25 -05:00
n00b87
6ad655f40d
Updated material types in documentation
2025-08-13 19:19:38 -05:00
Rodney Cunningham
06d1d717dc
Merge pull request #62 from n00b87/fx_material_constants
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Added implementation for SetMaterialConstant and GetMaterialConstant
2025-08-13 18:24:11 -05:00
n00b87
05c5a6ca9f
Added implementation for SetMaterialConstant and GetMaterialConstant
2025-08-13 18:22:00 -05:00
n00b87
1e3500bd05
Updated doc script
2025-08-07 17:32:20 -05:00
n00b87
aa48cfc661
Update project
v4.3
2025-08-05 21:16:59 -05:00
n00b87
ea9a92d9ed
Changed some error messages
2025-08-04 16:50:40 -05:00
n00b87
3a217d9438
Removed testing flag
2025-07-26 08:43:32 -05:00
Rodney Cunningham
fd3124a4d3
Merge pull request #61 from n00b87/v43_dev
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v43 update
2025-07-08 21:30:01 -05:00
n00b87
96ba62c9de
v43 update
2025-07-08 21:17:11 -05:00
n00b
f6a99ebba1
doc changes
2025-05-28 22:00:26 -04:00
n00b
0c36af2557
WIP
2025-05-27 00:53:48 -04:00
n00b
207868cd5d
Fixed Sprite Transform functions
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* Stored base offsets and vertices in sprite structure
* Calculated the average of vertices in polygon and chain shapes and used that as center
* Applied offsets to drawSprites()
2025-05-26 14:07:18 -04:00
n00b
bd3ec7f502
Fixed compile error when return user type from inside an IF block
2025-05-23 23:05:45 -04:00
Rodney Cunningham
a5d1445b60
Merge pull request #59 from n00b87/v42_special_materials
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Fixed memory leak in collision callback
2025-05-23 19:27:22 -04:00
n00b
262d618d19
Fixed memory leak in collision callback
2025-05-23 19:23:57 -04:00
Rodney Cunningham
bed6f292c4
Merge pull request #58 from n00b87/v42_special_materials
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V42 special materials
2025-05-22 17:32:01 -04:00
n00b
62bef8b6d0
Removed test flag
2025-05-21 21:50:15 -04:00
n00b
e7da6b745c
Fixed Memory Leak in Collision Callback
2025-05-21 19:45:56 -04:00
n00b
daac85c26a
Applied scale to sprite rotation point
2025-05-01 15:05:46 -04:00
n00b
51c64fa857
fixed re-used canvas slot not being set
2025-04-26 16:20:38 -04:00
n00b
65a37690ef
Removed offsets from SetSpriteBox
2025-04-14 19:09:20 -04:00
n00b
020f107952
Fixed offset not being set in SetSpriteBox
2025-04-14 19:07:20 -04:00
n00b
edb6462752
Fixed Segfault from DeleteImage() and DeleteMesh()
2025-04-12 13:26:00 -04:00
n00b
b67d63d32c
Added FX Materials
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* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14a315db60
wip
2025-03-25 11:35:37 -04:00
Rodney Cunningham
3dcd6512df
Merge pull request #57 from n00b87/v402_sprite_shape
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Added sprite shape functions
2025-03-20 17:31:32 -04:00
n00b
14f87ecbf1
Added sprite shape functions
2025-03-20 17:29:11 -04:00
Rodney Cunningham
b6b1ecf86f
Merge pull request #55 from n00b87/v401_dev
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V402 dev
2025-02-01 13:26:00 -05:00
n00b
acdc78a149
Added DeleteAn8() function
2025-01-31 19:35:19 -05:00
n00b
eab4029642
Removed debug values
2025-01-26 10:49:48 -05:00
n00b
a3b99950db
Fixed DIM not reporting false inside a TYPE block for invalid user type
2025-01-26 09:17:55 -05:00
n00b
979c946429
Updated version number
2025-01-26 00:00:20 -05:00
n00b
17b420578c
Added New Static Mesh Functions
2025-01-25 23:53:43 -05:00
Rodney Cunningham
5fafa1c73c
Merge pull request #54 from n00b87/v401_dev
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V401 dev
2025-01-12 19:46:52 -05:00
n00b
8e161a1a22
Updated version number
2025-01-12 19:38:17 -05:00
n00b
4723ed8c6f
fixed font only returning 0 for id
2025-01-04 17:32:26 -05:00
n00b
a7f13b98ad
Removed SDL Blend Modes from constants
2024-12-25 18:34:58 -05:00
Rodney Cunningham
b88688bea7
Merge pull request #50 from n00b87/sprite_blend
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Added Sprite Color Blend and Global AntiAlias functions
2024-12-22 21:03:57 -05:00
n00b
d91146db60
Added Sprite Color Blend and Global AntiAlias functions
2024-12-22 20:27:40 -05:00
Rodney Cunningham
ff01fa83f4
Merge pull request #49 from n00b87/joint_stuff
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Added JointExists() and SpriteExists()
2024-12-22 18:28:49 -05:00
n00b
f2af1d4045
Added JointExists() and SpriteExists()
2024-12-22 18:16:13 -05:00
Rodney Cunningham
a2c9d4952c
Merge pull request #47 from n00b87/clear_sprites
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Clear sprites
2024-12-22 15:43:40 -05:00
n00b
070cbe2898
Changed ref_actor for animation callback to actor id
2024-12-22 15:22:20 -05:00
n00b
44eb4aa236
Added error check for canvas type to RayCast2D functions
2024-12-22 14:22:00 -05:00
n00b
0ef552910a
Fixed sprite allocation bugs
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* Fixed bug that would cause the renderer for sprites to be corrupted on when the sprite vector is resized
* Changed deleted_sprites variable to deleted_animation in sprite object
* Changed sprite pointer vector to sprite id vector in canvas object
* Changed the value stored in Fixture UserData pointer to sprite id rather than sprite pointer because pointer would change on resize anyway
2024-12-22 13:05:23 -05:00
Rodney Cunningham
ac2cb91b18
Merge pull request #46 from n00b87/byref_udt_array
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Fixed ByRef UDT arrays
2024-12-21 02:52:22 -05:00
n00b
0f24f30c38
Changed Error message for mismatch args in byref array
2024-12-21 02:45:02 -05:00
n00b
9c5aaa8db6
Fixed ByRef UDT arrays
2024-12-21 02:28:44 -05:00