Commit Graph

47 Commits

Author SHA1 Message Date
n00b87
bfdff4207a Set canvas render material for sprites 2025-08-31 21:50:38 -05:00
n00b87
fd760f3201 Updated version number and removed test flag 2025-08-22 21:20:46 -05:00
n00b87
ee5395bd66 WIP 2025-08-22 15:25:07 -05:00
n00b87
1e3500bd05 Updated doc script 2025-08-07 17:32:20 -05:00
n00b87
96ba62c9de v43 update 2025-07-08 21:17:11 -05:00
n00b
e7da6b745c Fixed Memory Leak in Collision Callback 2025-05-21 19:45:56 -04:00
n00b
edb6462752 Fixed Segfault from DeleteImage() and DeleteMesh() 2025-04-12 13:26:00 -04:00
n00b
b67d63d32c Added FX Materials
* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14f87ecbf1 Added sprite shape functions 2025-03-20 17:29:11 -04:00
n00b
acdc78a149 Added DeleteAn8() function 2025-01-31 19:35:19 -05:00
n00b
979c946429 Updated version number 2025-01-26 00:00:20 -05:00
n00b
8e161a1a22 Updated version number 2025-01-12 19:38:17 -05:00
n00b
4723ed8c6f fixed font only returning 0 for id 2025-01-04 17:32:26 -05:00
n00b
070cbe2898 Changed ref_actor for animation callback to actor id 2024-12-22 15:22:20 -05:00
n00b
33edf29fd0 Clears constraints in ClearScene() 2024-12-20 13:21:01 -05:00
n00b
a4e9fdd9fd Sorted points in Triangle() 2024-12-20 12:01:05 -05:00
n00b
7181b6924a Fixed 3D primitive material setting 2024-12-15 20:56:19 -05:00
n00b
39c5e4a9f2 ColorKey now uses upper left corner when a value of -1 is used 2024-12-15 11:37:44 -05:00
n00b
447bc241d7 Fixed bug that prevents compiler from finding user types in scope 2024-12-13 20:22:10 -05:00
n00b
1a574146af Added DeleteTileSet() and DeleteTileMap() 2024-12-11 18:30:43 -05:00
n00b
072024fa41 Fixed Scaling issues when changing window size
Fixed Window Scaling issue and Fixed SetSpriteVisible()
2024-12-11 12:53:24 -05:00
n00b
fef3d682e6 Fixed CanvasClip() and Rect() on GLES2 driver 2024-12-05 20:00:21 -05:00
n00b
0b66a9294f Removed test flags 2024-12-01 17:12:50 -05:00
n00b
cfad58b99c Added delta timestep to 2d simulation 2024-12-01 00:15:41 -05:00
n00b
36cee820d3 Use SDL_GetTicks() for physics timer 2024-11-30 22:25:29 -05:00
n00b
adec3d0039 Fixed GetPixel() 2024-11-24 07:23:30 -05:00
n00b
d79a8f9602 Added default material for drawing 2D objects 2024-11-23 09:46:33 -05:00
n00b
b56f0185cf Fixed runtime only accepting filename main.cbc 2024-11-22 11:10:50 -05:00
n00b
f35b940637 Replaced loop to read numbers from code/data segments with a single cast 2024-11-15 23:07:53 -05:00
n00b
40ca65cb3f Added new physics functions
* Added some new physics functions
* Added new documentation
* Added some auto checks for OS to rc_os_defines.h
* Fixed bugs on settting and getting position of sprites
2024-11-15 20:42:08 -05:00
n00b
b66e458590 Fixed Keyboard input for WebGL 2024-11-11 13:37:23 -05:00
n00b
bffa478064 Added GLES2 support 2024-11-10 19:05:55 -05:00
n00b
8f372bdf19 Finished changes on animation system
* Added collision callback
* Set sprite density to 1 by default
* Added default frame value of 0 on frame resize
* Changed defaults for sprite fixture
* Made changes to some of the animation functions parameters
2024-10-18 00:10:12 -04:00
n00b
9509b4fa65 Added ifdefs for android build with current tech stack 2024-10-13 21:59:13 -04:00
n00b
a5aedb1fa7 Fixed byref variable pointer from rcbasic_build dev generator 2024-09-16 22:20:09 -04:00
n00b
526478b618 Fixed compile errors in switch cases 2024-09-15 22:37:32 -04:00
n00b
f013e6ba71 Updated Source Generation Tools 2024-09-15 10:55:15 -04:00
n00b
10551c83f3 Automated embedded function mapping 2024-09-14 18:26:59 -04:00
n00b
0ca34a769d gfx2d change tracker 2024-05-20 09:14:32 -05:00
n00b87
6587dc2898 Fixed ArrayCopy and ArrayFill functions when handling numbers and strings 2024-04-25 16:33:47 -05:00
n00b87
863decff5d Added TypeArrayCopy, and TypeArrayFill
* Added TypeArrayCopy and TypeArrayFill
* Fixed bug when adding embedded arguments of defined types to compiler
2024-04-25 02:19:42 -05:00
n00b87
f8fb9a1ccb Fixed a lot of bugs
* Fixed ByRef variables of defined types causing crashes
* Fixed ArrayDim causing crashes with members of types
* Added parent references to number and string values for use with ByRef
* Added TypeArrayDim
* Added the ability to use custom types in embedded functions
* Added the ability to create types in embedded_functions.bas
* Added new output file for embedded (rcbasic_dev4.txt) that will output code to generate types
* Added defined types to byref exceptions
2024-04-23 23:27:28 -05:00
n00b87
53c3ce4483 ArrayDim now works with type members 2024-04-22 17:26:52 -05:00
n00b87
a84cceb938 Added new redim instructions to runtime 2024-04-22 02:37:09 -05:00
n00b87
96c8366a4b Added REDIM type member support 2024-04-22 00:36:27 -05:00
n00b87
c99b8f0b01 Fixed ByRef number and string arguments with defined types 2024-04-21 19:06:42 -05:00
n00b87
692f8f342e Initial Commit 2024-02-10 11:27:02 -06:00