n00b
207868cd5d
Fixed Sprite Transform functions
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* Stored base offsets and vertices in sprite structure
* Calculated the average of vertices in polygon and chain shapes and used that as center
* Applied offsets to drawSprites()
2025-05-26 14:07:18 -04:00
n00b
262d618d19
Fixed memory leak in collision callback
2025-05-23 19:23:57 -04:00
n00b
e7da6b745c
Fixed Memory Leak in Collision Callback
2025-05-21 19:45:56 -04:00
n00b
daac85c26a
Applied scale to sprite rotation point
2025-05-01 15:05:46 -04:00
n00b
51c64fa857
fixed re-used canvas slot not being set
2025-04-26 16:20:38 -04:00
n00b
edb6462752
Fixed Segfault from DeleteImage() and DeleteMesh()
2025-04-12 13:26:00 -04:00
n00b
b67d63d32c
Added FX Materials
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* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14f87ecbf1
Added sprite shape functions
2025-03-20 17:29:11 -04:00
n00b
acdc78a149
Added DeleteAn8() function
2025-01-31 19:35:19 -05:00
n00b
8e161a1a22
Updated version number
2025-01-12 19:38:17 -05:00
n00b
4723ed8c6f
fixed font only returning 0 for id
2025-01-04 17:32:26 -05:00
n00b
7181b6924a
Fixed 3D primitive material setting
2024-12-15 20:56:19 -05:00
n00b
98e8257e4a
Added 3D Primitive functions
2024-12-15 19:43:58 -05:00
n00b
b01f3cfc01
Fixed network socket ID errors
2024-12-15 13:58:51 -05:00
n00b
39c5e4a9f2
ColorKey now uses upper left corner when a value of -1 is used
2024-12-15 11:37:44 -05:00
n00b
0e2253ad02
Test updates
2024-12-15 01:12:58 -05:00
n00b
f392bdebfc
Added ray cast functions
2024-12-14 15:13:55 -05:00
n00b
447bc241d7
Fixed bug that prevents compiler from finding user types in scope
2024-12-13 20:22:10 -05:00
n00b
f827706734
Removed test flag
2024-12-11 18:36:01 -05:00
n00b
1a574146af
Added DeleteTileSet() and DeleteTileMap()
2024-12-11 18:30:43 -05:00
n00b
d1d291d823
Force window resize when SetWindowFullscreen() is called
2024-12-11 16:02:42 -05:00
n00b
c354825638
Force window resize when SetWindowFullscreen() is called
2024-12-11 15:46:00 -05:00
n00b
072024fa41
Fixed Scaling issues when changing window size
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Fixed Window Scaling issue and Fixed SetSpriteVisible()
2024-12-11 12:53:24 -05:00
n00b
4cdcf7aa24
Added ClearScene() and made THEN optional
2024-12-09 15:51:27 -05:00
n00b
31872c955c
Fixed fullscreen rendering and mouse scaling
2024-12-09 11:51:50 -05:00
n00b
80c97f0a93
WIP
2024-12-09 10:56:08 -05:00
n00b
9fba7a380c
Removed test flag
2024-12-09 02:06:47 -05:00
n00b
a85bb304ea
Fixed issue with images being offset on paint canvas in the GLES2 driver
2024-12-09 01:51:38 -05:00
n00b
5a24dc445b
Fixed GetPixel() in GLES2 driver
2024-12-05 22:19:50 -05:00
n00b
32e1e0a00f
Fixed FloodFill() in GLES2 driver
2024-12-05 21:36:07 -05:00
n00b
fef3d682e6
Fixed CanvasClip() and Rect() on GLES2 driver
2024-12-05 20:00:21 -05:00
n00b
4876640bf4
Removed haptic init on web build
2024-12-02 22:00:21 -05:00
n00b
0b66a9294f
Removed test flags
2024-12-01 17:12:50 -05:00
n00b
cfad58b99c
Added delta timestep to 2d simulation
2024-12-01 00:15:41 -05:00
n00b
f008cf839b
Set fixed timestep to delta time by default
2024-11-30 23:28:30 -05:00
n00b
36cee820d3
Use SDL_GetTicks() for physics timer
2024-11-30 22:25:29 -05:00
n00b
adec3d0039
Fixed GetPixel()
2024-11-24 07:23:30 -05:00
n00b
26f89808ba
Added function changes to compiler and runtime
2024-11-23 15:54:12 -05:00
n00b
d79a8f9602
Added default material for drawing 2D objects
2024-11-23 09:46:33 -05:00
n00b
5048597745
Added GetSpriteRestitutionThreshold()
2024-11-17 23:16:51 -05:00
n00b
f35b940637
Replaced loop to read numbers from code/data segments with a single cast
2024-11-15 23:07:53 -05:00
n00b
c085150def
Fixed looping animations for actors
2024-11-15 22:19:40 -05:00
n00b
40ca65cb3f
Added new physics functions
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* Added some new physics functions
* Added new documentation
* Added some auto checks for OS to rc_os_defines.h
* Fixed bugs on settting and getting position of sprites
2024-11-15 20:42:08 -05:00
n00b
ac30b0f7bb
Fixed a bug with getting the sprite position not using the offset for box2d
2024-11-15 09:24:19 -05:00
n00b
73fb1bded8
Fixed sprite alignment with box2d fixtures
2024-11-13 22:31:03 -05:00
n00b
a08ab8760c
Fixed paint canvas scaling on ogles2
2024-11-12 23:12:55 -05:00
n00b
b66e458590
Fixed Keyboard input for WebGL
2024-11-11 13:37:23 -05:00
n00b
bffa478064
Added GLES2 support
2024-11-10 19:05:55 -05:00
n00b
87ccd04589
WIP
2024-10-27 11:52:28 -04:00
n00b
44a2793f37
Removed binary files
2024-09-28 11:56:07 -04:00