Commit Graph

37 Commits

Author SHA1 Message Date
jussi
fcd2d2d8b5 LoadTextureFromData and LoadRenderTextureFromData. Documentation updates. 2023-10-29 18:36:23 +02:00
jussi
0df40e2ac0 Shapes, RLGL, Math, Gui and Easings to new style. 2023-10-29 15:21:10 +02:00
jussi
76911d45a8 New object types for all types. 2023-10-29 13:21:42 +02:00
jussi
fd49d806cf New object types for Wave, Sound, Music and Light. 2023-10-28 16:42:49 +03:00
jussi
af03c7364e New object type Font. 2023-10-28 14:15:20 +03:00
jussi
7ef87c8e2f New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader. 2023-10-27 22:53:56 +03:00
jussi
6be8d71fac Release v0.5. 2023-10-27 01:16:03 +03:00
jussi
7af7e70031 Renamed start, end arguments to a, b to avoid using Lua keyword end in argument names. 2023-10-15 18:54:19 +03:00
jussi
c3352b8ed7 isValidRenderTexture fix. 2023-10-11 15:19:54 +03:00
jussi
6e17282197 GetFontTexture. 2023-08-24 20:19:13 +03:00
jussi
b7b46ada04 Vertex buffers state and Shader state functions. Vertex buffers management WIP. 2023-08-17 18:33:50 +03:00
jussi
5438a70b0a logLevelInvalid for bad function calls and invalid data formats. 2023-08-04 22:21:40 +03:00
jussi
560ff1a208 Camera2D and Camera3D can be given as tables. 2023-06-01 23:56:14 +03:00
jussi
8008ebf1b0 New rlgl functions and texture can be given as table. 2023-06-01 20:35:06 +03:00
jussi
1e58f551bb UnloadTexture did not set texture id to NULL. 2023-05-09 23:48:09 +03:00
jussi
429a9dff96 uluaGetBoundingBoxIndex, IsTextureReady. 2023-05-06 23:40:27 +03:00
jussi
acc56fc7c2 Texture now can be either Texture or RenderTexture. No need to change texture source anymore. 2023-05-01 18:23:36 +03:00
jussi
6938cdbaed LoadShaderFromMemory fix. 2023-04-10 16:05:45 +03:00
jussi
6dad6544d7 Audio and shapes now use new argumet style. 2023-04-07 21:24:14 +03:00
jussi
22f70cf06f textures and core new argument style. 2023-04-07 18:47:48 +03:00
jussi
3cc1af265f GenImagePerlinNoise and GenImageText. Get indexed functions for types. 2023-04-07 15:09:27 +03:00
jussi
9e7f538a38 Vector2LineAngle and more Color functions. 2023-04-06 22:17:33 +03:00
jussi
fe15e836bd Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D. 2023-04-06 19:19:44 +03:00
jussi
2526c9732e All global variables and functions are not in global RL table. doc_parser creates also ReiLua_API.lua. 2023-04-06 12:31:37 +03:00
jussi
cf7c480aca BLEND_ALPHA_PREMULTIPLY. 2023-02-08 01:21:03 +02:00
jussi
deda5fb917 Exit function and N-Patch fix. 2022-11-27 14:08:58 +02:00
jussi
4f54a0a499 Create material using correct texture source. 2022-07-26 16:33:04 +03:00
jussi
b8d2fcd795 All defines and LoadTextureCubemap. 2022-06-01 22:15:46 +03:00
jussi
3aec701f80 Texture update functions. 2022-05-25 23:17:13 +03:00
jussi
b034aa01dc Image manipulation functions. 2022-05-04 23:11:09 +03:00
jussi
1d39e9463c Image generation. 2022-04-05 18:52:36 +03:00
jussi
7665cf4bc1 GuiIconText. 2022-04-01 20:35:43 +03:00
jussi
55ad8773ec Load image from texture and screen. 2022-03-24 19:11:55 +02:00
jussi
3aa949f3f5 Image export functions. 2022-03-24 17:10:35 +02:00
jussi
c3ae0a6c28 Color pixel functions. 2022-02-27 19:31:28 +02:00
jussi
612ede6da4 Documentation. waving_cubes example and RL_DrawFPS and RL_ColorFromHSV. 2022-02-21 19:05:05 +02:00
jussi
6e4fdd3b3a Added initial files. 2022-02-18 18:27:10 +02:00