41 Commits

Author SHA1 Message Date
n00b87
135b9f8bbb Added GetSpriteCollision() 2026-03-04 00:52:27 -06:00
n00b87
ea986a826b Updated docs 2026-03-03 19:29:04 -06:00
n00b87
aa7667c838 Fixed convertToSDLSurface() function for SetWindowIcon() and SaveBMP() 2026-02-25 17:04:49 -06:00
n00b87
e4d92c74b1 Update project file 2026-02-12 13:33:50 -06:00
n00b87
61e55f72f6 Added Bone Info Functions
* Added functions to get info on bones
* Fixed ColorKey() flipping images if color is not -1
2026-01-27 23:56:30 -06:00
n00b87
ff7120e4a0 Changed shader path 2025-11-24 20:46:27 -06:00
n00b87
f53f486c54 Added GetSpriteWorldCenter() function 2025-11-21 22:10:44 -06:00
n00b87
af1ade702e WIP 2025-11-17 23:32:20 -06:00
n00b87
642d6dd23e Added Sprite Priority constants to spreadsheet 2025-09-20 18:15:08 -05:00
n00b87
8120a1fd96 Added SetSpriteCanvasRenderPriority function 2025-09-19 22:04:43 -05:00
n00b87
bfdff4207a Set canvas render material for sprites 2025-08-31 21:50:38 -05:00
n00b87
ab9238cdb8 FX materials can now use material properties before and after type is set 2025-08-22 21:19:23 -05:00
n00b87
ee5395bd66 WIP 2025-08-22 15:25:07 -05:00
n00b87
60278f03ba Check for constant name in SetMaterialConstant and GetMaterialConstant ignores case 2025-08-13 21:21:34 -05:00
n00b87
6ad655f40d Updated material types in documentation 2025-08-13 19:19:38 -05:00
n00b87
aa48cfc661 Update project 2025-08-05 21:16:59 -05:00
n00b87
ea9a92d9ed Changed some error messages 2025-08-04 16:50:40 -05:00
n00b87
96ba62c9de v43 update 2025-07-08 21:17:11 -05:00
n00b
f6a99ebba1 doc changes 2025-05-28 22:00:26 -04:00
n00b
0c36af2557 WIP 2025-05-27 00:53:48 -04:00
n00b
207868cd5d Fixed Sprite Transform functions
* Stored base offsets and vertices in sprite structure
* Calculated the average of vertices in polygon and chain shapes and used that as center
* Applied offsets to drawSprites()
2025-05-26 14:07:18 -04:00
n00b
bd3ec7f502 Fixed compile error when return user type from inside an IF block 2025-05-23 23:05:45 -04:00
n00b
262d618d19 Fixed memory leak in collision callback 2025-05-23 19:23:57 -04:00
n00b
e7da6b745c Fixed Memory Leak in Collision Callback 2025-05-21 19:45:56 -04:00
n00b
51c64fa857 fixed re-used canvas slot not being set 2025-04-26 16:20:38 -04:00
n00b
020f107952 Fixed offset not being set in SetSpriteBox 2025-04-14 19:07:20 -04:00
n00b
edb6462752 Fixed Segfault from DeleteImage() and DeleteMesh() 2025-04-12 13:26:00 -04:00
n00b
b67d63d32c Added FX Materials
* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14f87ecbf1 Added sprite shape functions 2025-03-20 17:29:11 -04:00
n00b
acdc78a149 Added DeleteAn8() function 2025-01-31 19:35:19 -05:00
n00b
17b420578c Added New Static Mesh Functions 2025-01-25 23:53:43 -05:00
n00b
8e161a1a22 Updated version number 2025-01-12 19:38:17 -05:00
n00b
4723ed8c6f fixed font only returning 0 for id 2025-01-04 17:32:26 -05:00
n00b
c4af461e3d Update project file 2024-12-18 18:30:32 -05:00
n00b
fef3d682e6 Fixed CanvasClip() and Rect() on GLES2 driver 2024-12-05 20:00:21 -05:00
n00b
adec3d0039 Fixed GetPixel() 2024-11-24 07:23:30 -05:00
n00b
a08ab8760c Fixed paint canvas scaling on ogles2 2024-11-12 23:12:55 -05:00
n00b
bffa478064 Added GLES2 support 2024-11-10 19:05:55 -05:00
n00b
87ccd04589 WIP 2024-10-27 11:52:28 -04:00
n00b
44a2793f37 Removed binary files 2024-09-28 11:56:07 -04:00
n00b
0ca34a769d gfx2d change tracker 2024-05-20 09:14:32 -05:00