n00b87
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b15b954648
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removed output from debug line
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2026-03-04 02:55:33 -06:00 |
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n00b87
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c4573e87f7
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undid changes to debugger runtime
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2026-03-04 02:53:12 -06:00 |
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n00b87
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12d34ec8cc
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turned off testing flag
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2026-03-04 01:26:45 -06:00 |
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n00b87
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28f8412c6d
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Updated version number in runtime to 4.9
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2026-03-04 00:56:29 -06:00 |
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n00b87
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135b9f8bbb
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Added GetSpriteCollision()
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2026-03-04 00:52:27 -06:00 |
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n00b87
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ea986a826b
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Updated docs
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2026-03-03 19:29:04 -06:00 |
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n00b87
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9dbb4b6b5f
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Updated docs and added constants to tracker
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2026-02-26 15:33:51 -06:00 |
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n00b87
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aa7667c838
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Fixed convertToSDLSurface() function for SetWindowIcon() and SaveBMP()
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2026-02-25 17:04:49 -06:00 |
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n00b87
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902f0129f1
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Added new vector math functions
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2026-02-22 23:07:53 -06:00 |
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n00b87
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c4d559f0d4
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Added missing functions to Projector Actors
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2026-02-22 03:04:03 -06:00 |
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n00b87
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21e06b0848
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Added Vehicle functions to TOC page on spreadsheet
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2026-02-20 17:02:57 -06:00 |
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n00b87
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d53f5c43f6
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Finished initial implementation of Vehicles
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2026-02-20 14:59:57 -06:00 |
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n00b87
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b0f09c3aae
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Vehicle Actor WIP
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2026-02-20 03:25:25 -06:00 |
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n00b87
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ddfd6b8838
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Fixed Composite Actor functions not exported from spreadsheet
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2026-02-17 00:33:04 -06:00 |
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n00b87
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2b16b0b3d2
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Removed line debug output
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2026-02-16 19:48:40 -06:00 |
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n00b87
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bc0d138387
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WIP
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2026-02-16 19:08:23 -06:00 |
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n00b87
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5779e59cdd
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Add mult-shape sprites and actors
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2026-02-16 03:07:18 -06:00 |
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n00b87
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e4d92c74b1
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Update project file
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2026-02-12 13:33:50 -06:00 |
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n00b87
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17238f3eeb
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Updated version info
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2026-01-28 00:15:50 -06:00 |
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n00b87
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61e55f72f6
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Added Bone Info Functions
* Added functions to get info on bones
* Fixed ColorKey() flipping images if color is not -1
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2026-01-27 23:56:30 -06:00 |
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n00b87
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606d74fd39
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Fixed Android ifdef for log
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2025-11-25 05:38:12 -06:00 |
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n00b87
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dd6de7875e
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Return false if SetPostEffect fails
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2025-11-25 04:46:34 -06:00 |
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n00b87
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db80705980
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Added IFDEFs for android font loading
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2025-11-25 03:33:34 -06:00 |
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n00b87
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ff7120e4a0
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Changed shader path
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2025-11-24 20:46:27 -06:00 |
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n00b87
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762ef94b7b
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Added android alternate source files
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2025-11-24 19:27:29 -06:00 |
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n00b87
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320adcf808
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Changed POST_EFFECT_DISTORTION to POST_EFFECT_MINERAL
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2025-11-23 22:47:23 -06:00 |
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n00b87
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d5f9719d57
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Fixed Pipeline_Render() not executing
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2025-11-23 21:47:16 -06:00 |
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n00b87
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f11d41622b
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Fixed Post Processing functions
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2025-11-23 03:16:43 -06:00 |
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n00b87
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f53f486c54
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Added GetSpriteWorldCenter() function
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2025-11-21 22:10:44 -06:00 |
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n00b87
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4df735e4f6
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Fixed: ProjectorActors not rendering
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2025-11-21 01:00:01 -06:00 |
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n00b87
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e0141b11e6
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Added MatrixExists() function
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2025-11-18 21:59:55 -06:00 |
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n00b87
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e6c0cb5a69
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Added Stack_N_Exists() and Stack_S_Exists() functions
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2025-11-18 21:25:42 -06:00 |
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n00b87
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340a6a6615
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Fixed segfault when clearing scene with ACTOR_SHAPE_TYPE_NONE
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2025-11-18 01:58:22 -06:00 |
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n00b87
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83c239fc3f
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Fixed segfault when deleting actors with ACTOR_SHAPE_TYPE_NONE
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2025-11-18 01:55:29 -06:00 |
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n00b87
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af1ade702e
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WIP
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2025-11-17 23:32:20 -06:00 |
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n00b87
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5bedafc8c8
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Added post processing effects and custom render process functions
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2025-11-10 23:22:10 -06:00 |
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n00b87
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e5deb6bc86
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Fixed possible memory leak when using 3D primitives
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2025-11-08 20:25:06 -06:00 |
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n00b87
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92af3e4772
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Added Error checking to network functions
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2025-11-08 00:59:33 -06:00 |
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n00b87
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af895b3f11
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Added override radius to cone, capsule, and sphere shapes
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2025-10-12 00:48:22 -05:00 |
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n00b87
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8f7fd7d453
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Added SetActorShapeEx()
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2025-10-12 00:21:34 -05:00 |
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n00b87
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3fa3dbb4e3
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Added bounds checking for sound functions
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2025-10-02 20:35:38 -05:00 |
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n00b87
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715098d200
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Fixed Shadow Rendering
* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
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2025-09-29 01:20:51 -05:00 |
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n00b87
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642d6dd23e
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Added Sprite Priority constants to spreadsheet
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2025-09-20 18:15:08 -05:00 |
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n00b87
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8120a1fd96
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Added SetSpriteCanvasRenderPriority function
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2025-09-19 22:04:43 -05:00 |
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n00b87
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91b7b1b3d7
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Updated version number
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2025-08-31 22:39:13 -05:00 |
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n00b87
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bfdff4207a
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Set canvas render material for sprites
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2025-08-31 21:50:38 -05:00 |
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n00b87
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fd760f3201
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Updated version number and removed test flag
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2025-08-22 21:20:46 -05:00 |
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n00b87
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ab9238cdb8
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FX materials can now use material properties before and after type is set
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2025-08-22 21:19:23 -05:00 |
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n00b87
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ee5395bd66
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WIP
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2025-08-22 15:25:07 -05:00 |
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n00b87
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60278f03ba
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Check for constant name in SetMaterialConstant and GetMaterialConstant ignores case
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2025-08-13 21:21:34 -05:00 |
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